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Librazy edited this page Dec 21, 2018 · 1 revision

instruction: /rpgitem power {Item} torch {cooldownTime}

effect: Adds lighting ability to {Item}, cooling time is {cooldownTime}, throws a bunch of torches at the pointed area, and the torch will be thrown on the corresponding square

Attributes:

  • cooldownTime
    • Type: long
    • Default: 20
    • Set status: Required
    • Role: Cooling time
  • consumption

Example /rpgitem power testtorch torch 20

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