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Librazy edited this page Dec 21, 2018 · 1 revision

instruction: /rpgitem power {Item} skyhook {railMaterial} {hookDistance}

effect: Adds a hook skill to {Item}. The hook ability allows the user to hook into a specified {railMaterial} material square within a distance of {hookDistance} and advance in that direction.

Attributes:

  • railMaterial
    • Type: String
    • Default: None
    • Set Status: Required
    • Role: Material ID that can be pointed to
  • hookDistance
    • Type: int
    • Default: 10
    • Set Status: Required
    • Role: Change the minimum distance from the material block to the player
  • cooldownTime
    • Type: int
    • Default: 20
    • Set Status: Required
    • Role: Cooling time
  • hookingTickCost
    • Type: int
    • Default: 0
    • Set status: additional
    • Role: The consumption of flying 1 game in each tick
  • consumption

Example /rpgitem power testskyhook skyhook 1 10

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