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Librazy edited this page Dec 21, 2018 · 1 revision

instruction: /rpgitem power {Item} fire {cooldownTime} {distance} {burnduration}

effect: Adds a fire ability to {item}, which fires the flame on the right and causes a {distance} duration {burnduration} wall and cooling time {cooldownTime} ticks when touching the first square.

Attributes:

  • cooldownTime
    • Type: long
    • Default: 20
    • Set status: Required
    • Role: Set skill cooldown
  • distance
    • Type: int
    • Type: 15
    • Set status: Required
    • Role: The distance of the fire wall
  • burnduration
    • Type: int
    • Type: 40
    • Set status: Required
    • Role: The duration of the wall
  • consumption

Example /rpgitem power testfire fire 10 10 20

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