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LevelX2 edited this page Jun 20, 2015 · 11 revisions

Release 1.4.1v3 (2015-06-20)

FIXES

  • Fixed a bug that if a human player had to discard more cards than he had on hand, the game UI was blocked.
  • Splice on Arcane - Fixed that if a player used an alternate cost to cast the arcane spell (e.g. Nourishing Shoal) splice mana costs were also removed.
  • Fixed that abilities of copied permanents (e.g. Phyrexian Metamorph copying Harmonic Sliver) that gain abilities to other permanents were in some situations not correctly applied to that other permanents.
  • Kicker - Fixed that kicker did not work correctly if the kicker card did change zone again before kicker dependant ability resolved.
  • Fixed a bug that existing continuous effects were not applied before state based effects were checked.
  • Fixed that it was not possible to win by commander damage.

CARD SPECIFIC FIXES

  • Bioshift - Fixed that always all counters were moved, the remove counter event was not fired and that the two targetes were handled as one target definition.
  • Descendants' Path - Fixed that it did not work with Chnagelling or Has all creature types abililities.
  • Dulcet Sirens - Added the missing tap cost.
  • Harbor Serpent - Fixed that the attack restriction did not work correctly.
  • Shifting Sky - Fixed not working color set effect.
  • Tectonic Edge - Fixed that the number of lands condition was checked as a sum of all opponents instead of a separate check for each opponent on its own.

Added cards (132)

Release 1.4.1v2 (2015-06-15)

FIXES

  • Fixed that by some effects that move permanents from battlefield to other zones, the object was not moved and was still on the battlefield but also shown in the target zone.

CARD SPECIFIC FIXES

  • Searing Blaze - Fixed that damage was not raised to 3 if the controller played a land before.
  • Teferi, Mage of Zhalfir - Fixed that the flash ability was not applied to commander in command zone.

Release 1.4.1v1 (2015-06-14)

FIXES

  • Fixed a problem of the client with the country flags causing severe graphical problems for the client UI.

Release 1.4.1v0 (2015-06-14)

ADDED FEATURES

  • Country flag icon selectable on connection dialog and the country flag a user has selected is shown in the user list for each user.
  • The column order and column size of the user table are saved on program quit and resused on the next start.
  • Option to start matches and tournaments with a rollback option to rollback to the start of one the last turns (only if all players agree).
  • Option to disable the request if a player wants to set the order cards go to graveyard.
  • Additional option to not use mana that is already in the mana pool automatically (available from the context menu of the battlefield).
  • Optional warning if mana is still in your mana pool and you confirm priority with an empty stack. Default for this option is on. Can be adjusted in the preferences.
  • Add lands dialog allows now to select a set (within the limits of the event) the lands are taken from.
  • Add lands dialog can now also be used in the free deck edit mode to add lands to custom decks.

FIXES

  • Added missing world enchantments rule.
  • Fixed a bug that continuous effects created by copied cards (e.g. by Isochron Scepter using Silence) were not applied correctly. Grave Pact, Dictate of Erebos, Butcher of Malakir, Agent of the Fates, Tribute to the Wild and Yawning Fissure - Fixed that the selection for the object to sacrifice was wrongly handled targeted.
  • Landfall - Fixed that it also works for Instant and Soceries copied from opponents. Corrected tooltip text formating.
  • Heroic - Fixed that heroic only triggered for one mode if a modal spell with heroic targets in differnt modes was used (e.g. Dromoka's Command).
  • Fixed that removed players (e.g. by lethal damage) changed the players in range wrongly immediatly instead of at the start of the next turn.
  • Saved skill filter setting of active tables list.
  • Dash - Fixed missing tooltip text for triggered return to hand ability.
  • Fixed that player enchantments were not correctly removed as they left the battlefield causing problems if they were cast again later in the game.
  • Tiny Leaders - Fixed wrong split cards converted mana costs check. Added check for sideboard card that was missing.
  • Fixed a bug that cards with added abilities by continuous effects were not found when searching for cards with that ability.
  • Fixed that countering the half spell of a split card did not work correctly.
  • Fixed that attack each turn if able was always handled like attack each combat if able.

CARD SPECIFIC FIXES

  • Akron Legionnaire - Fixed not correct working restrict ability.
  • Alms Beast - Fixed that the liflink ability did not work correctly.
  • Ancient Stirrings - Fixed that the card selection to move a card to hand was not optional (fixes #1020).
  • Apostle's Blessing - Fixed that choice of type of protection had wrongly to be done while going to stack instead during resolution.
  • Avarice Totem - Fixed the non working control changing activated ability.
  • Banefire - Fixed Banefire's switched condition check.
  • Bazaar Trader - Fixed that the control effect was applied after the target left and returned to the battlefield.
  • Bloodshot Cyclops - Added missing tap source cost.
  • Burning Earth - Fixed that the damage effect did not trigger.
  • Burrenton Forge-Tender - Fixed that every source could be selected.
  • Chromatic Sphere - Fixed Chromatic Sphere being undoable to spy for next card to draw.
  • Dack Fayden - Fixed that the controll of Artifacts taken under control by Dack Faden wrongly also change with the control of Dack Fayden.
  • Dance of the Dead - Fixed that the enchanted creature was not tapped as it entered the battlefield. Fixed that it was untapped in controllers untap phase without paying the mana costs.
  • Deathmist Raptor - Fixed that the return ability did wrongly also work if the Raptor had left the graveyard.
  • Deep-Sea Kraken - Fixed that the triggered ability to remove time counters did not work.
  • Enduring Renewal - Fixed that the creature did not come back to hand.
  • Erratic Portal - Fixed that the mana costs had not to be paid if the players said he wants to pay.
  • Fallen Ferromancer - Added missing Infect ability.
  • Forsaken City - Fixed mana ability only producing colorless mana.
  • Grisly Salvage - Fixed that the move to hand effect was not optional.
  • Helm of Possession - Added missing activation cost of {2}.
  • Helm of Obedience - Fixed that card movement to graveyard was not handled correct. It was not checked, if card was really moved to graveyard.
  • Homing Sliver - Fixed the gain Slivercycling ability.
  • Hushwing Gryff - Fixed not correct implemented rule modifying effect.
  • Keranos, God of Storms - Fixed that it's triggered ability triggered not only on the first card drawn on the turn.
  • Laboratory Maniac - Removed wrong checks that prevented the player to win if his life was below 1 and he drew from an empty libraray.
  • Mycosynth Golem - Fixed not working second ability.
  • Mycosynth Lattice - Fixed that the change to colorless effect for non permanents was not removed as Mycosynth Lattice left the battlefield.
  • Nemesis of Reason - Fixed IndexOutOfBoundsException.
  • Novijen Sages - Fixed that it was not possible to pay the activated ability with the counters of Novijen Sages.
  • Ojutai Exemplars - Fixed wrong tooltip text.
  • Opal Palace - Fixed that a commander casr with opal palace did not get a +1/+1 counter.
  • Otherworldly Journey - Fixed that the exiled card came back wrongly for the controller of Otherworldly Journey instead of the owner of the card.
  • Painter Servant - Fixed that the color change was not reset as Painter Servant left the battlefield.
  • Phantasmal Image - Fixed that under some circumstances copied Dies-Triggered abilities did not work (e.g. copying a Wurmcoil Engine and dying in combat).
  • Pit Trap - Fixed tooltip text.
  • Praetor's Grasp - Fixed that the exiled card could not be looked at nor played.
  • Quenchable Fire - Fixed that the delayed triggered effect could not be removed by the special action.
  • Quickling - Fixed that the selection of the other creature you control was handled targeted.
  • Recurring Insight - FIxed target handling.
  • Refraction Trap - Fixed a bunch of problems with that card.
  • Skarrgan Firebird - Fixed that the condtion check of the activated ability was inverted.
  • Soul Foundry - Fixed that the activation cost for the ability to put a copy of the imprinted card to the battlefield was calculated wrongly.
  • Sphinx Summoner - Fixed that the searched card was not revealed.
  • Stromkirk Noble - Fixed missing tooltip text.
  • Tajuru Preserver - Fixed that also opponent was not able to sacrifice permants due to the effect.
  • Teferi, Mage of Zhalfir - Fixed that Flash was not given to cards in the libraray (so e.g. Mystical Teachings did not work for creatures that did not have Flash by itself).
  • The Mimeoplasm - Fixed that if a Mimeoplasm was copied (e.g. by Clone) that not the target copied by Mimeoplasm was copied but instead the Mimeoplasm itself.
  • Treacherous Pit-Dweller - Fixed that the enteres the battlefield ability was not implemented correctly.
  • Vectis Dominator - Fixed wrong activation cost.
  • Worldheart Phoenix - Fixed that it could be cast from graveyard with it's regular casting costs.
  • Zoetic Cavern - Fixed that if cast with Morph the spell was not handled as spell with card type "Creature" (e.g. causing problem with Possibility Storm).

ADDED CARDS (176)

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