A project I did to get the hang of the Godot engine. Works with Godot 3.2.
Play on itch.io! In your browser! Yay technology!
Are you a connoisseur of fine code? The lib
folder contains code intended to be reused in other projects. This includes:
- GUI stuff, such as
ProgressTiles
andSlideshow
. - A stack-based state machine. Everyone seems to have one, so here’s mine.
- The font MatchupPro is part of the Humble Fonts Free font pack by Eeve Somepx.
- Godot Logo (C) Andrea Calabró. Distributed under the terms of the Creative Commons Attribution License version 3.0 (CC-BY 3.0).
- Menu music based on False Awakenings by Anders. Distributed under the terms of the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported license (CC BY-NC-SA 3.0).
- Gameplay music based on Local Forecast - Slower by Kevin MacLeod. Distributed under the terms of the Creative Commons Attribution License version 4.0 (CC-BY 4.0).
- Menu sounds by S_Dij. Distributed under the terms of the Attribution 3.0 Unported (CC BY 3.0) license.
- Game intro sound by wjl. Disitrubed under the terms of the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication.
- Gunshot sounds by qubodup. Distributed under the terms of the Creative Commons 0 License (CC0 1.0).
- Bomb ready sound by MATTIX. Distributed under the terms of the Attribution 3.0 Unported (CC BY 3.0) license.
- Explosion sound by tommccann. Distributed under the terms of the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication.
- Wilhelm scream likely by Sheb Wooley, but in the public domain. Downloaded from Wikimedia Commons.