Kerbal Engineer Redux v1.1.4.5
1.1.4.5, 2018-03-30, KSP 1.4.2 #2110
- Fixed a NPE spam bug if target lat/long was enabled and target was not a ship
- Rendezvous Readout Overhaul:
- The goal here is to clean up the Rendezvous readouts to present only good information depending on the situation of your ship and the target.
- Most of the calculations being done are between 2 orbits and are either not useful or mathmatically meaningless unless the 2 orbits are concentric and neither endppoint is landed.
- This update tries to be 'smart' about which data to present:
- If you are landed and your target is in direct orbit (i.e. Kerbin to Minimus):
- The time and angles to AN/DN will show a (L) and represent the time and angles til you intersect the plane of the target.
- The relative inclination is the raw inclination of the target, not realitve to the landed planet's inclination as before (hard to notice on Kerbin because it's 0)
- Most other orbit comparison readouts will be 0
- Target orbit data will be as normal.
- Distance is cartesian distance between you and the target.
- Conversely if you are in orbit and targeting a landed thing (i.e. Mun orbit to landed ship):
- The time and angles to AN/DN will show a (L) and represent the time and angles til your target intersects your orbital plane.
- The relative inclination is your raw inclination.
- Most other orbit compatison readouts will be 0
- Target orbit data will all be 0.
- Distance is cartesian distance between you and the target.
- If you and your target are both orbiting the same body:
- Readouts are unchanged as this is how they were designed.
- If your target is in a different SOI, regardless if you or your target is landed:
- KER will search upward towards the sun from both ends to find the 2 orbits that share the same body and use those for calculation.
- The actual orbit used as a source will be shown as 'Ref Orbit'
- The actual orbit used as a target will be shown as 'Target Orbit'
- Everything else will display as normal for those 2 concentric orbits.
- For Example(s):
- If you are targeting Eve and sitting on the launchpad, the calculation will show Kerbin as the Ref Orbit and all calculations will be between those 2 planets (this is actually how KER worked before it just wasn't clear about it)
- If you are targeting Eve and orbiting kerbin it will be same as above, using Kerbin's and Eve's orbits (this is not how it was before)
- If you are orbiting the Mun and targeting a probe landed on Laythe (y tho?), it will use Kerbin and Jool's orbits.
- Once you escape the Mun it will use Kerbin and Jool.
- Once you escape Kerbin it will use your ship and Jool.
- Once in Jool's SOI it will use your ship and Laythe
- Once in Laythe's SOI it will use the landed target calculations previously descibed.
- Once on the ground it will use the ground-ground calulation in the next section.
- If you and your target are both landed on the same body:
- Pretty much everything will be 0 except distance and target lat/long/alt.
- If you are landed and your target is in direct orbit (i.e. Kerbin to Minimus):