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Releases: jrbudda/KerbalEngineer

Kerbal Engineer Redux v1.1.9.5

09 Jul 02:50
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1.1.9.5 2024-7-8 KSP 1.12.5 #3190 (jrbudda)

  • Merge support for realfuel residuals

Kerbal Engineer Redux v1.1.9.4

07 Jul 22:57
9becf8e
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1.1.9.4, 2024-7-7, KSP 1.12.5 #3190 (jrbudda)

  • Add Cargo info to chip and tape part
  • Add french translation of chip and tape descriptions (merci don-vip)
  • Fix units on the other gravity readout (4 years later)
  • Minor tweaks to J2583's excellent contributions.

1.1.9.3, 2024-5-30, KSP 1.12.5 (J2583)

  • Added hotkeys for toggling visibility of groups of HUD sections. Edit /GameData/KerbalEngineer/Settings/SectionLibrary.xml to change which HudGroup each section is in.
  • Added glideslope readout
  • LF:Ox ratio readout now displays how much excess LF you have
  • Fixed pitch/yaw/roll rate readouts not taking delta-time into account and not using the decimal-place override

1.1.9.2, 2024-5-23, KSP 1.12.5 (J2583)

  • Fixed editor backgrounds disappearing after leaving and re-entering editor mode, editor resources window staying visible during the loading screen, and editor part overlay not resizing
  • Editor overlay keyprompt now shows MouseMiddle instead of Mouse2

1.1.9.1, 2024-5-22, KSP 1.12.5 (J2583)

  • More-adjustable UI: section width and background color; readout character limit, decimal places, and short/no name
  • Note that not all readouts have adjustable decimals.
  • More readouts: Angle-of-attack/sideslip/displacement, bearing and distance to targets and waypoints, electric charge, LF:Ox ratio
  • Fixed windows staying visible during scene changes

Kerbal Engineer Redux v1.1.9.0

27 Jun 19:41
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1.1.9.0, 2021-6-27, KSP 1.12.0 #3140

  • Fix backwards compatibility

Kerbal Engineer Redux v1.1.8.4

24 Jun 19:15
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1.1.8.4, 2021-6-24, KSP 1.12.0 #3140

  • Update to KSP 1.12. No other changes.

Kerbal Engineer Redux v1.1.8.3

06 Jan 05:44
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1.1.8.3, 2021-1-5, KSP 1.11.0 #3045

  • Restore time precision for vessel orbital period, target orbital period, and node post-burn period readouts.

Kerbal Engineer Redux v1.1.8.2

31 Dec 19:16
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1.1.8.2, 2020-12-31, KSP 1.11.0 #3045

  • Fix burn time calcs for engines using Intake Air
  • All 'time" readouts now show a maximum of 2 units. (i.e. years/days or minutes/seconds)

Kerbal Engineer Redux v1.1.8.1

30 Dec 03:36
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1.1.8.1, 2020-12-29, KSP 1.11.0 #3045

  • Update to 1.11
  • Remove kerbal crew mass hacks now that calculation is correct in stock.
  • Fix units on gravity readout
  • Fix assembly binding errors
  • Fix ignoreForIsp propellants mass calc. Thanks RCrockford.
  • Should be backwards compatible to 1.8

Kerbal Engineer Redux v1.1.7.2

01 Jul 23:41
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1.1.7.2, 2020-7-1, KSP 1.10.0 #2917

  • Update to 1.10
  • Fix incorrect calculations if default pressure of Kerbin is changed. Thanks Sigma88
  • Use localized names of vessels and celestial bodies when possible. Thanks Sigma88.
  • Added 'Crosshair' readout to misc category. This is just a 16x16 crosshair you could put in a transparent hud somewhere.
  • Fix some jet engine thrusts not calculating correctly with Mach due to not honoring flow multiplier cap.

Kerbal Engineer Redux v1.1.7.1

18 Oct 15:13
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Seems to work fine with KSP 1.9

1.1.7.1, 2019-10-18, KSP 1.8.0 #2686

  • Fix impact marker rendering.
  • Further improvements to handling old xml settings.

Kerbal Engineer Redux v1.1.7.0

17 Oct 22:09
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1.1.7.0, 2019-10-16, KSP 1.8.0 #2686

  • Update to KSP 1.8, target .NET 4.
  • Fix readout colors reverting to default on GUI size change.
  • Improve handling of invalid or outdated xml settings.
  • Removed MiniAVC.dll for now.

Any problems please try a clean install.