Releases: jrbudda/KerbalEngineer
Releases · jrbudda/KerbalEngineer
Kerbal Engineer Redux v1.1.9.5
Kerbal Engineer Redux v1.1.9.4
1.1.9.4, 2024-7-7, KSP 1.12.5 #3190 (jrbudda)
- Add Cargo info to chip and tape part
- Add french translation of chip and tape descriptions (merci don-vip)
- Fix units on the other gravity readout (4 years later)
- Minor tweaks to J2583's excellent contributions.
1.1.9.3, 2024-5-30, KSP 1.12.5 (J2583)
- Added hotkeys for toggling visibility of groups of HUD sections. Edit /GameData/KerbalEngineer/Settings/SectionLibrary.xml to change which HudGroup each section is in.
- Added glideslope readout
- LF:Ox ratio readout now displays how much excess LF you have
- Fixed pitch/yaw/roll rate readouts not taking delta-time into account and not using the decimal-place override
1.1.9.2, 2024-5-23, KSP 1.12.5 (J2583)
- Fixed editor backgrounds disappearing after leaving and re-entering editor mode, editor resources window staying visible during the loading screen, and editor part overlay not resizing
- Editor overlay keyprompt now shows MouseMiddle instead of Mouse2
1.1.9.1, 2024-5-22, KSP 1.12.5 (J2583)
- More-adjustable UI: section width and background color; readout character limit, decimal places, and short/no name
- Note that not all readouts have adjustable decimals.
- More readouts: Angle-of-attack/sideslip/displacement, bearing and distance to targets and waypoints, electric charge, LF:Ox ratio
- Fixed windows staying visible during scene changes
Kerbal Engineer Redux v1.1.9.0
1.1.9.0, 2021-6-27, KSP 1.12.0 #3140
- Fix backwards compatibility
Kerbal Engineer Redux v1.1.8.4
1.1.8.4, 2021-6-24, KSP 1.12.0 #3140
- Update to KSP 1.12. No other changes.
Kerbal Engineer Redux v1.1.8.3
1.1.8.3, 2021-1-5, KSP 1.11.0 #3045
- Restore time precision for vessel orbital period, target orbital period, and node post-burn period readouts.
Kerbal Engineer Redux v1.1.8.2
1.1.8.2, 2020-12-31, KSP 1.11.0 #3045
- Fix burn time calcs for engines using Intake Air
- All 'time" readouts now show a maximum of 2 units. (i.e. years/days or minutes/seconds)
Kerbal Engineer Redux v1.1.8.1
1.1.8.1, 2020-12-29, KSP 1.11.0 #3045
- Update to 1.11
- Remove kerbal crew mass hacks now that calculation is correct in stock.
- Fix units on gravity readout
- Fix assembly binding errors
- Fix ignoreForIsp propellants mass calc. Thanks RCrockford.
- Should be backwards compatible to 1.8
Kerbal Engineer Redux v1.1.7.2
1.1.7.2, 2020-7-1, KSP 1.10.0 #2917
- Update to 1.10
- Fix incorrect calculations if default pressure of Kerbin is changed. Thanks Sigma88
- Use localized names of vessels and celestial bodies when possible. Thanks Sigma88.
- Added 'Crosshair' readout to misc category. This is just a 16x16 crosshair you could put in a transparent hud somewhere.
- Fix some jet engine thrusts not calculating correctly with Mach due to not honoring flow multiplier cap.
Kerbal Engineer Redux v1.1.7.1
Seems to work fine with KSP 1.9
1.1.7.1, 2019-10-18, KSP 1.8.0 #2686
- Fix impact marker rendering.
- Further improvements to handling old xml settings.
Kerbal Engineer Redux v1.1.7.0
1.1.7.0, 2019-10-16, KSP 1.8.0 #2686
- Update to KSP 1.8, target .NET 4.
- Fix readout colors reverting to default on GUI size change.
- Improve handling of invalid or outdated xml settings.
- Removed MiniAVC.dll for now.
Any problems please try a clean install.