add OsuModKeepInScope #547
GitHub Actions / Test Results (Windows, MultiThreaded)
failed
Jul 7, 2024 in 0s
5947 passed, 1 failed and 52 skipped
❌ TestResults-Windows-MultiThreaded.trx
6000 tests were completed in 1483s with 5947 passed, 1 failed and 52 skipped.
Test suite | Passed | Failed | Skipped | Time |
---|---|---|---|---|
osu.Game.Tests.Visual.Gameplay.TestSceneModValidity | 4✅ | 1❌ | 1s |
❌ osu.Game.Tests.Visual.Gameplay.TestSceneModValidity
✅ TestCatch
✅ TestConstructor
✅ TestMania
❌ TestOsu
osu.Game.Rulesets.Osu.Mods.OsuModKeepInScope has osu.Game.Rulesets.Osu.Mods.OsuModAutopilot in it's incompatible mods, but osu.Game.Rulesets.Osu.Mods.OsuModAutopilot does not have osu.Game.Rulesets.Osu.Mods.OsuModKeepInScope in it's incompatible mods.
Expected: True
But was: False
✅ TestTaiko
Annotations
Check failure on line 40 in osu.Game.Tests/Visual/Gameplay/TestSceneModValidity.cs
github-actions / Test Results (Windows, MultiThreaded)
osu.Game.Tests.Visual.Gameplay.TestSceneModValidity ► TestOsu
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
osu.Game.Rulesets.Osu.Mods.OsuModKeepInScope has osu.Game.Rulesets.Osu.Mods.OsuModAutopilot in it's incompatible mods, but osu.Game.Rulesets.Osu.Mods.OsuModAutopilot does not have osu.Game.Rulesets.Osu.Mods.OsuModKeepInScope in it's incompatible mods.
Expected: True
But was: False
Raw output
osu.Game.Rulesets.Osu.Mods.OsuModKeepInScope has osu.Game.Rulesets.Osu.Mods.OsuModAutopilot in it's incompatible mods, but osu.Game.Rulesets.Osu.Mods.OsuModAutopilot does not have osu.Game.Rulesets.Osu.Mods.OsuModKeepInScope in it's incompatible mods.
Expected: True
But was: False
at osu.Game.Tests.Visual.Gameplay.TestSceneModValidity.<AddCheckSteps>b__0_1() in D:\a\osu\osu\osu.Game.Tests\Visual\Gameplay\TestSceneModValidity.cs:line 40
at osu.Framework.Testing.Drawables.Steps.SingleStepButton.<.ctor>b__1_0()
at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in D:\a\osu\osu\osu.Game\Tests\Visual\OsuTestScene.cs:line 539
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
1) at osu.Game.Tests.Visual.Gameplay.TestSceneModValidity.<AddCheckSteps>b__0_1() in D:\a\osu\osu\osu.Game.Tests\Visual\Gameplay\TestSceneModValidity.cs:line 40
at osu.Framework.Testing.Drawables.Steps.SingleStepButton.<.ctor>b__1_0()
at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.<createThread>g__runWork|66_0()
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