Remove duplicate property text_inset entry in HudHistoryResource. #579
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This removes a duplicate
text_inset
. The one with value 36 is kept.In older versions, it was set to 26. Below is the version found in Depot 212 (Base Source Engine 2).
Later, it appears to have been changed to 36. Of note, Half-Life 2: Deathmatch still uses 26.
Depot 211 (Source SDK) contains a hudlayout.res file in which
text_inset
is set to 36 with no duplicate.mod_episodic's HUD layout has no duplicate and uses 36 as value, so this should probably be the same.
source-sdk-2013/sp/game/mod_episodic/scripts/HudLayout.res
Lines 429 to 444 in 0d8dcee