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Add new map "GridWar" by mpixel #337

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Binary file added gridwar/barriers.data
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21 changes: 21 additions & 0 deletions gridwar/map.conf
Original file line number Diff line number Diff line change
@@ -0,0 +1,21 @@
game_modes = return {"classes","nade_fight","classic"}
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Suggested change
game_modes = return {"classes","nade_fight","classic"}
game_modes = return {"classes","classic"}

barrier_area = return {pos2={x=222,y=60,z=222},pos1={x=0,y=0,z=0}}
teams = local _={};_[1]="enabled";_[2]="flag_pos";return {orange={pos2={x=111,y=60,z=111},[_[2]]={x=207,y=31,z=15},[_[1]]=true,pos1={x=222,y=0,z=0}},purple={pos2={x=111,y=60,z=111},[_[2]]={x=207,y=31,z=207},[_[1]]=true,pos1={x=222,y=0,z=222}},green={pos2={x=111,y=60,z=111},[_[2]]={x=15,y=31,z=15},[_[1]]=true,pos1={x=0,y=0,z=0}},blue={pos2={x=111,y=60,z=111},[_[2]]={x=15,y=31,z=207},[_[1]]=true,pos1={x=0,y=0,z=222}}}
chests = return {{pos2={x=108,y=55,z=216},amount=100,pos1={x=6,y=13,z=114}},{pos2={x=108,y=55,z=108},amount=100,pos1={x=6,y=13,z=6}},{pos2={x=216,y=55,z=108},amount=100,pos1={x=114,y=13,z=6}},{pos2={x=216,y=55,z=216},amount=100,pos1={x=114,y=13,z=114}}}
phys_jump = 1
phys_speed = 1
size = return {x=222,y=60,z=222}
map_version = 3
enabled = true
name = GridWar
phys_gravity = 1
initial_stuff = return {"default:pick_stone","ctf_ranged:pistol_loaded","default:stick 5","default:cobble 99","default:torch 50"}
author = mpixel
hint =
license = CC BY-SA 4.0
others =
treasures = default:stone_with_mese;1;3;1;0.15;1;default:stone_with_iron;1;5;1;0.2;1;default:glass;50;99;2;0.3;1;
skybox = none
enable_shadows = 0.26
start_time = 0
time_speed = 1
Binary file added gridwar/map.mts
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Binary file added gridwar/screenshot.png
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