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Pinned Loading

  1. State-Machine State-Machine Public

    State Machine for managing different States that an entity can be in.

    GDScript 27

  2. Switch-Manager Switch-Manager Public

    Godot 'Switch' Manager, used for keeping track of multiple small one-off events.

    GDScript 3 1

  3. Modular-Components Modular-Components Public

    Components that can be used to simplify the creation of many entities.

    GDScript 7 1