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Add magic enum module support (#5587)
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* [magic_enum] add C++ module support

* [magic_enum] fix v0.9.6 sha256
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Arthapz authored Oct 27, 2024
1 parent d30d90a commit 4723e3e
Showing 1 changed file with 51 additions and 15 deletions.
66 changes: 51 additions & 15 deletions packages/m/magic_enum/xmake.lua
Original file line number Diff line number Diff line change
Expand Up @@ -13,26 +13,62 @@ package("magic_enum")
add_versions("v0.8.2", "62bd7034bbbfc3d7806001767d5775ab42f3ff33bb38366e1ceb21102f0dff9a")
add_versions("v0.9.0", "2fb2f602b4660f8af539ee00958132a397e138bda19aa1ceae546de3a143386b")
add_versions("v0.9.5", "44ad80db5a72f5047e01d90e18315751d9ac90c0ab42cbea7a6f9ec66a4cd679")
add_versions("v0.9.6", "814791ff32218dc869845af7eb89f898ebbcfa18e8d81aa4d682d18961e13731")
add_versions("v0.9.6", "fcda8295256a2084f1f98a63b3d2c66b3d7140eea008e1ef94ea015b2f6d3034")

add_configs("modules", {description = "Build with C++20 modules support.", default = false, type = "boolean"})

add_deps("cmake")

on_install(function (package)
local configs = {
"-DMAGIC_ENUM_OPT_BUILD_EXAMPLES=OFF",
"-DMAGIC_ENUM_OPT_BUILD_TESTS=OFF",
"-DMAGIC_ENUM_OPT_INSTALL=ON"
}
table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release"))
import("package.tools.cmake").install(package, configs)
if package:version():lt("v0.9.6") or not package:config("modules") then
local configs = {
"-DMAGIC_ENUM_OPT_BUILD_EXAMPLES=OFF",
"-DMAGIC_ENUM_OPT_BUILD_TESTS=OFF",
"-DMAGIC_ENUM_OPT_INSTALL=ON"
}
table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release"))
import("package.tools.cmake").install(package, configs)
else
if package:version():eq("v0.9.6") then
io.writefile("xmake.lua", [[
target("magic_enum")
set_kind("moduleonly")
set_languages("c++20")
add_headerfiles("include/magic_enum/**.hpp")
add_includedirs("include/magic_enum")
add_files("module/**.cppm", {public = true})
]])
else
-- after v0.9.6 include files need to be prepended with magic_enum directory
io.writefile("xmake.lua", [[
target("magic_enum")
set_kind("moduleonly")
set_languages("c++20")
add_headerfiles("include/(magic_enum/**.hpp)")
add_includedirs("include")
add_files("module/**.cppm", {public = true})
]])
end
import("package.tools.xmake").install(package)
end
end)

on_test(function (package)
assert(package:check_cxxsnippets({test = [[
enum class Color { RED = 2, BLUE = 4, GREEN = 8 };
void test() {
Color color = Color::RED;
auto color_name = magic_enum::enum_name(color);
}
]]}, {configs = {languages = "c++17"}, includes = "magic_enum.hpp"}))
if package:version():le("v0.9.6") then
assert(package:check_cxxsnippets({test = [[
enum class Color { RED = 2, BLUE = 4, GREEN = 8 };
void test() {
Color color = Color::RED;
auto color_name = magic_enum::enum_name(color);
}
]]}, {configs = {languages = "c++17"}, includes = "magic_enum.hpp"}))
else
assert(package:check_cxxsnippets({test = [[
enum class Color { RED = 2, BLUE = 4, GREEN = 8 };
void test() {
Color color = Color::RED;
auto color_name = magic_enum::enum_name(color);
}
]]}, {configs = {languages = "c++17"}, includes = "magic_enum/magic_enum.hpp"}))
end
end)

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