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MPV: Support using framebuffer ( OpenGL ES 2.0 / 3.0) #247

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merged 5 commits into from
Dec 6, 2023

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@xfangfang xfangfang commented Nov 27, 2023

支持在OpenGL ES 2.0 / 3.0 上,mpv 绘制到独立的 FBO,需要时再向屏幕写入。

  • 验证 PSV 内存是否够开启,有没有性能提升(盲猜没有)
  • 适配 ps4 (如果psv没有什么提升的话就不适配了)

@xfangfang xfangfang merged commit 515aaf9 into dev Dec 6, 2023
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@xfangfang xfangfang deleted the feature/gles_fb branch December 7, 2023 05:41
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