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chore: release 0.30.0 (#72)
release #155: Commit eed59b7 pushed by fallenoak
February 5, 2024 06:04 48s main
February 5, 2024 06:04 48s
February 5, 2024 05:53 57s
February 5, 2024 05:53 25s
feat(map): fade doodads in and out based on distance
release #153: Commit 199ec9e pushed by fallenoak
February 4, 2024 17:23 22s main
February 4, 2024 17:23 22s
feat(map): fade doodads in and out based on distance
ci #193: Commit 199ec9e pushed by fallenoak
February 4, 2024 17:23 36s main
February 4, 2024 17:23 36s
chore(model): create unique materials per model
release #152: Commit f9b8106 pushed by fallenoak
February 4, 2024 17:00 20s main
February 4, 2024 17:00 20s
chore(model): create unique materials per model
ci #192: Commit f9b8106 pushed by fallenoak
February 4, 2024 17:00 34s main
February 4, 2024 17:00 34s
feat(world): add fade constants and scaling logic
release #151: Commit 42cc70a pushed by fallenoak
February 4, 2024 16:35 22s main
February 4, 2024 16:35 22s
feat(world): add fade constants and scaling logic
ci #191: Commit 42cc70a pushed by fallenoak
February 4, 2024 16:35 1m 0s main
February 4, 2024 16:35 1m 0s
fix(model): correct alpha handling using separate blend func
release #150: Commit b96720c pushed by fallenoak
February 4, 2024 06:07 27s main
February 4, 2024 06:07 27s
fix(model): correct alpha handling using separate blend func
ci #190: Commit b96720c pushed by fallenoak
February 4, 2024 06:07 45s main
February 4, 2024 06:07 45s
chore(model): skip texture transform uniforms if unused
release #149: Commit 14f5883 pushed by fallenoak
February 2, 2024 22:43 21s main
February 2, 2024 22:43 21s
chore(model): skip texture transform uniforms if unused
ci #189: Commit 14f5883 pushed by fallenoak
February 2, 2024 22:43 33s main
February 2, 2024 22:43 33s
chore(map): reduce cost of culling doodads
release #148: Commit 7e0b863 pushed by fallenoak
February 2, 2024 21:52 19s main
February 2, 2024 21:52 19s
chore(map): reduce cost of culling doodads
ci #188: Commit 7e0b863 pushed by fallenoak
February 2, 2024 21:52 34s main
February 2, 2024 21:52 34s
February 2, 2024 04:09 48s
chore(shader): allow multiple precision declarations per shader
release #147: Commit 2ce8a37 pushed by fallenoak
February 2, 2024 04:09 25s main
February 2, 2024 04:09 25s
chore(model): correct normalized flag for model normal attrs
ci #186: Commit 1382b7c pushed by fallenoak
February 2, 2024 02:22 47s main
February 2, 2024 02:22 47s
chore(model): correct normalized flag for model normal attrs
release #146: Commit 1382b7c pushed by fallenoak
February 2, 2024 02:22 20s main
February 2, 2024 02:22 20s
chore: release 0.29.0 (#66)
release #145: Commit 00f1c9b pushed by fallenoak
February 1, 2024 04:19 54s main
February 1, 2024 04:19 54s
chore: release 0.29.0 (#66)
ci #185: Commit 00f1c9b pushed by fallenoak
February 1, 2024 04:19 42s main
February 1, 2024 04:19 42s
chore(model): avoid creating unnecessary texture weight tracks
ci #184: Commit c7bc88b pushed by fallenoak
February 1, 2024 04:16 58s main
February 1, 2024 04:16 58s
chore(model): avoid creating unnecessary texture weight tracks
release #144: Commit c7bc88b pushed by fallenoak
February 1, 2024 04:16 26s main
February 1, 2024 04:16 26s
feat(model): use track types to determine interpolation mode
ci #183: Commit 9026ae6 pushed by fallenoak
January 31, 2024 22:46 41s main
January 31, 2024 22:46 41s
feat(model): use track types to determine interpolation mode
release #143: Commit 9026ae6 pushed by fallenoak
January 31, 2024 22:46 36s main
January 31, 2024 22:46 36s