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tr1/phase_photo_mode: fix exit option on controllers
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Uses the option input rather than menu_back to avoid issues with
controllers.
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lahm86 committed Oct 5, 2024
1 parent 4ee6781 commit d71e2dd
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/tr1/game/phase/phase_photo_mode.c
Original file line number Diff line number Diff line change
Expand Up @@ -90,7 +90,7 @@ static PHASE_CONTROL M_Control(int32_t nframes)
Input_Update();
Shell_ProcessInput();

if (g_InputDB.toggle_photo_mode || g_InputDB.menu_back) {
if (g_InputDB.toggle_photo_mode || g_InputDB.option) {
Phase_Set(PHASE_GAME, NULL);
} else if (g_InputDB.action) {
m_Status = PS_ACTIVE;
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