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inject: fix trigger types in Khamoon levels (LostArtefacts#945)
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Converted City of Khamoon trapdoor triggers in rooms 31 and 34 to dummy
type.
Converted Obelisk of Khamoon trigger in room 66 to switch type.

Resolves LostArtefacts#942.
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lahm86 authored Aug 26, 2023
1 parent 259c040 commit bacbddf
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1 change: 1 addition & 0 deletions CHANGELOG.md
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- fixed the reset and unbind progress bars in the controls menu for non-default bar scaling (#930)
- fixed original data issues where music triggers are not set as one shot (#939)
- fixed a missing enemy trigger in Tomb of Tihocan (#751)
- fixed incorrect trapdoor triggers in City of Khamoon and a switch trigger in Obelisk of Khamoon (#942)
- improve spanish localization and added translation for rotated pickups

## [2.15.3](https://github.com/rr-/Tomb1Main/compare/2.15.2...2.15.3) - 2023-08-15
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2 changes: 2 additions & 0 deletions README.md
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- fixed dead centaurs exploding again after saving and reloading
- fixed the following floor data issues:
- **Tomb of Tihocan**: missing trigger in room 62 for enemy 34
- **City of Khamoon**: incorrect trapdoor trigger types in rooms 31 and 34
- **Obelisk of Khamoon**: missing switch trigger type in room 66

#### Cheats
- added a fly cheat
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1 change: 1 addition & 0 deletions bin/cfg/Tomb1Main_gameflow.json5
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"type": "normal",
"music": 59,
"injections": [
"data/khamoon_fd.bin",
"data/khamoon_textures.bin",
],
"sequence": [
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