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rt: add very basic support for emissive textures (outdated) #522

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@w23 w23 commented Apr 27, 2023

They only affect what's visible on screen and bounces. They don't participate in lighting directly as light sources.

Adding them as light sources is a bit trickier (and more expensive too). Arbitrary model with arbitrary emissive textures support would be very difficult, especially wrt sampling strategies.

References: #277, #237

They only affect what's visible on screen and bounces. They don't
participate in lighting directly as light sources.

Adding them as light sources is a bit trickier (and more expensive too).
Arbitrary model with arbitrary emissive textures support would be very
difficult, especially wrt sampling strategies.
@0x4E69676874466F78 0x4E69676874466F78 changed the title rt: add very basic support for emissive textures rt: add very basic support for emissive textures (outdated) Dec 16, 2023
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