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* updated build instructions

* edit readme

* edit platformio.ini to USB upload as default

* Commented platformio.ini

* Changed crazy pin numbers

* added serial bypass test

* MQTT message on pressed button
Add link /dir/ to show files on system

* Only send MQTT button msg if state changed

* Timer handling (#101)

* Handling capital H on display

* Ignoring Atom temp files

* If display shows 'H' then don't update the temperature value.

* Cosmetic changes in code.

* Avoid update temperature to 0 when display is blinking.

Co-authored-by: visualapproach <[email protected]>

* include 'h' and 'H' in character set

* Update flows.json

made for use in homeassistant

* Update readme.md

* Updated build instructions

* Update README.md

link to FAQ

* build instructions updated

* target temp slider fix

Co-authored-by: Denes Varga <[email protected]>
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visualapproach and denxhun authored Aug 20, 2021
1 parent d3fde78 commit f466a51
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14 changes: 10 additions & 4 deletions Code/4-wire-version/lib/BWC4W/BWC_8266_4w.cpp
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#include "BWC_8266_4w.h"

void CIO::begin() {
//Setup serial to CIO here
//Using hardware UART/Serial on default pins (RX/TX)
cio_serial.begin(9600, SWSERIAL_8N1, D6, D7, false, 64);
//Setup serial to CIO and DSP here according to my PCB
/*
CIO_RX = D3
CIO_TX = D2
DSP_TX = D6
DSP_RX = D7
Devices are sending on their TX lines, so we read that with RX pins on the ESP
*/
cio_serial.begin(9600, SWSERIAL_8N1, D2, D3, false, 64);
cio_serial.setTimeout(50);
dsp_serial.begin(9600, SWSERIAL_8N1, D1, D2, false, 64);
dsp_serial.begin(9600, SWSERIAL_8N1, D6, D7, false, 64);
dsp_serial.setTimeout(50);

states[TARGET] = 20;
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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch
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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
]
}
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This directory is intended for project header files.

A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.

```src/main.c

#include "header.h"

int main (void)
{
...
}
```

Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.

In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.

Read more about using header files in official GCC documentation:

* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes

https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
46 changes: 46 additions & 0 deletions Code/4-wire-version/test-hardware/4-wire-serial-bypass/lib/README
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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.

The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").

For example, see a structure of the following two libraries `Foo` and `Bar`:

|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c

and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>

int main (void)
{
...
}

```

PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.

More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html
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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html

[env:nodemcuv2]
platform = espressif8266
board = nodemcuv2
framework = arduino
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#include <Arduino.h>

const int CIO_TX = D2;
const int CIO_RX = D3;
const int DSP_TX = D6;
const int DSP_RX = D7;

void setup() {
// put your setup code here, to run once:
pinMode(CIO_TX, INPUT);
pinMode(CIO_RX, OUTPUT);
pinMode(DSP_TX, INPUT);
pinMode(DSP_RX, OUTPUT);
}

void loop() {
// put your main code here, to run repeatedly:
digitalWrite(DSP_RX, digitalRead(CIO_TX));
digitalWrite(CIO_RX, digitalRead(DSP_TX));
}
11 changes: 11 additions & 0 deletions Code/4-wire-version/test-hardware/4-wire-serial-bypass/test/README
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This directory is intended for PlatformIO Unit Testing and project tests.

Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.

More information about PlatformIO Unit Testing:
- https://docs.platformio.org/page/plus/unit-testing.html
2 changes: 2 additions & 0 deletions Code/6-wire-version/.gitignore
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.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch
.clang_complete
.gcc-flags.json
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