Version: 2.5.5.0
Released: April 1st, 2016
The location of our Unity packages has changed. The 2 packages in this repository simply contain a Updater that will fetch the package from Unity.
Please use the links below to download the FuseSDK.
Unity 4 Package
Unity 5 Package
Once the package has been imported into your project, you will be able to update the FuseSDK Wrapper through the Unity Editor.
Please review the integration instructions found here for more information on integrating the Fuse SDK.
- Integration Instructions
- [Documentation] (http://fusepowered.github.io/FuseSDKUnity/)
Please visit http://www.fusepowered.com for an account to get started!
April 1st, 2016
- Critical Android Bug fixes in 3rd party providers
March 29th, 2016
- iOS Bug fixes
March 23rd, 2016
- Removed Android InAppBilling library (included by Unity or other 3rd party billing plugins)
- Removed FuseSDK.NET-Stub.dll
- Added options to FuseSDK prefab to start Fuse Sessions in the Editor and Standalone builds
- iOS Bug fixes
March 11th, 2016
- Ad provider updates
- Price localization for offers
- Rich media pre and post rolls for cross promotional videos
- Optimized PostProcess scripts
- Removed support for Unity 3.5
- Added Soomla Store IAP tracking
- Added Unity IAP tracking to Extras folder
- Added new iOS Frameworks
- Bug fixes
January 20th, 2016
- Android Manifest bug fixes
November 26th, 2015
- Ad Provider optimizations
November 23rd, 2015
- Ad Provider updates
- VAST Improvements
- Custom End Cards
- Bug fixes
October 14th, 2015
- Custom Offer meta-data
- Custom Call to Action on campaign videos
- Ad provider updates
- Bug fixes
- Android 6.0 and iOS 9 compatibility
- Unity 5 package now uses a single .aar file for Android
August 13th, 2015
- Added new ad providers
- Added VAST support
- Added rewarded video authentication
- Added method FuseSDK.SetRewardedVideoUserID(string userID) to identify the user
- The RewardedInfo struct now contains RewardItemId
- Added StartTime and EndTime to the IAPOfferInfo struct
- Added CurrencyID, VirtualGoodID, StartTime and EndTime to the VGOfferInfo struct
- Fix for game data get/set
- Bug fixes
June 24th, 2015
- Fixed warning caused by FuseSDK.NET-Stub.dll
- Bug fixes for Ad providers
June 4th, 2015
- Bug fixes for game configurations and ad adapters
May 28th, 2015
- Added new segmentation functionality
- Added parental consent toggle
- Added new gender enums
- Bug fixes
May 20th, 2015
- Bug fixes for registering iOS IAPs
May 12th, 2015
- Bug fixes for Android rewarded callbacks and push notifications
- Optimizations for iOS game configurations and friends lists
April 29th, 2015
- Bug fixes for rewarded ads
April 23rd, 2015
- Bug fixes for external adapters, game configuration, and friends list
April 17th, 2015
- IAP and Virtual Good offers
- Rewarded video enhancements
- Interface updates
- FuseAPI class renamed - please use FuseSDK
By downloading the Fuse Powered SDK, you are granted a limited, non-commercial license to use and review the SDK solely for evaluation purposes. If you wish to integrate the SDK into any commercial applications, you must register an account with Fuse Powered and accept the terms and conditions on the Fuse Powered website.
For more information, please visit http://www.fusepowered.com. For questions or assistance, please email us at [email protected].