Skip to content

Carcassonne 1.6 - Customize your Gameplay

Compare
Choose a tag to compare
@tsaglam tsaglam released this 02 Aug 13:15
· 156 commits to master since this release
1884d0f

This update introduces multiple customization options and high DPI support:

  • Hand of Tiles: Players can now hold up to 5 tiles on their hands and choose which tile they want to place each turn. A new tile is still drawn after each turn. Skipping will skip the selected tile. This mechanic reduces the effect of luck in the gameplay and offers more room for strategy. It is still possible to play with one tile, which is the classic version (see options > hand of tiles).

hand of tiles

  • Tile Distribution Customization: Players can now change the tile distribution and therefore specify exactly how often each tile will be in the stack. Do you want to play without monasteries? Or with more castle tiles? Choose whatever distribution you like.

tile distribution UI

  • Tile Stack Size: Players can customize the tile stack size by choosing between a 1x, 2x, 3x, and 4x multiplier. This allows for really long rounds that properly utilize the large grid sizes.

a large map

  • High DPI Support: The game now supports high DPI displays (Retina, 4k, etc). This means you can now fully enjoy every detail of the original art from the Carcassonne board game. The tile images are now supplied in a size of 500x500 pixels instead of the original 100x100 pixel size. This also includes all other images and icons, such as the completely overhauled meeple images.

high DPI

  • Multiple bug fixes and quality-of-life improvements. For example, improved zoom performance and key binding fixes.