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Carcassonne 1.2 - UI & Graphics Overhaul

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@tsaglam tsaglam released this 17 May 14:20
· 384 commits to master since this release

This update introduces three main features:

  • UI Improvements: The main UI now shows potential spots for tiles by giving empty spots that are next to occupied spots another look. When deciding where to place a meeple on a tile, the main UI now shows the potential meeple placements directly on the tile (in addition to the meeple placement UI). Clicking one of these potential placements will place the meeple at this position. Secondary UIs now have reduced default buttons to make them cleaner. This update also fixed a bug with the tooltip of the meeple placement UI.

The improved meeple placement UI

The improved UI with potential meeple placements on the tile itself.


  • Graphics overhaul: This update replaces the tile images. The new images are sharper, clearer and more colorful. Some tiles even received a complete design overhaul. The resolution stays the same but the tiles are reworked and do not suffer from compression artifacts anymore.

Preview of the cleaner tiles

Example for the improved graphics.


Preview of the overhauled tiles

Two redesigned tiles: Special castle center and the cathedral.


  • Realistic tile stack: Tiles that are not placed by a player are returned to the bottom of the stack. This means skipping the tile placement will make this tile available to another (or the same) player at the end of the game.