The project is about the game called "Hangman". You need to guess the word before the man is hanged. You can make up to 5 mistakes. (You lose on the 6th). There is a score tracker and a hint button. It adds one (or more if repeated) ungussed letter and can be used once per word. Each letter can also be pressed with the mouse or with the keyboard.
Here are all the frameworks/libraries used in the project.