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Changes regarding storage implementation on ManaMarket #9
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Added a unstack() function since it's done on SMSG_PLAYER_INVENTORY_ADD as well as do_delist, which is making sense now with it. So now the only thing is about opening storage without a buttkick. |
The kick is from the |
Figured it out. |
I will try to test this later tonight. unless someone tests this on test first. |
@Meistache this is the current version of Mana Market on the test server. |
main.py
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if items_for_sale == False: | ||
mapserv.sendall(whisper(nick, "You have no items for sale.")) | ||
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items_for_getback == False |
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items_for_getback = False
Finally.
What's done until now:
What needs to be done: