Click the releases tab at the top.
an archived version of the forum thread is here.
First, install Gradle and put it on your path.
git clone https://github.com/tcooc/AdditionalPipesBC.git
cd AdditionalPipesBC
gradle setupDecompWorkspace
gradle build
Compiled binaries can be found in build/libs
.
- Install Eclipse JDK.
- Run the command
gradle setupDecompWorkspace --refresh-dependencies eclipse
- In Eclipse, go to
File > Import... > General > Existing Projects into Workspace
- Hit Next. Click Browse... in the top right, and select the directory you cloned Additional Pipes into. Check the box next to AdditionalPipesBC in the Projects list.
- Hit Finish, and the mod project should be imported.
- Set up the run configuration. Go to
File > Import... > Run/Debug > Launch Configurations
and hit next. - Click the Browse... button and select the directory you cloned Additional Pipes into. Check the box next to
AP Client 1.8.launch
in the right pane. - Hit finish.
- Click the down arrow next to the play button on the top bar, select
Run Configurations...
, and click on AP Client 1.8 in the left pane. - Click on
AP Client 1.8
in the left pane and go to the arguments tab. - Replace
<username>
with your Mojang account email, and<password>
with your Mojang account password - Hit run. If it works, you're done!
- If it doesn't, it's probably because your
.gradle
folder is not in your home directory, or you have unusual environment variables defined. Either way, in the Arguments tab, replace${env_var:userprofile}${env_var:HOME}/.gradle
with the full path to the folder containing your.gradle
folder.
Done!
Look ma, no LWJGL native library errors!
Download: latest releases
To install, place in the standard minecraft/mods folder.
Credits to Zeldo, DaStormBringer and Additional Pipes Contributors for their work on the mod.
1.2.5 Thread: http://www.minecraftforum.net/topic/856360-125bc2214-bc315rev213rev310-additional-pipes-for-buildcraft-teleport-pipes/
Pipes still generally do the same thing. Some GUIs and recipes have changed (check NEI for recipes).
Just a nifty little pipe with nice texture effects. Complete credits to ABO for the idea (the code is original though).
This pipe has 3 functions:
-
Acts like a normal pipe when transporting items.
-
Acts like a void pipe in that it never drops items.
-
Stores the items it "drops" inside an buffer. This buffer will destroy the oldest stack to make space for new stack when full.
Closed pipes also have a "closed" gate trigger which activates when the buffer has item(s) inside.
Just a pipe that fills with water if a source block is under it.