-
Notifications
You must be signed in to change notification settings - Fork 52
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Structure recognition with discontiguous row chunks
- Loading branch information
Showing
9 changed files
with
573 additions
and
348 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
110 changes: 110 additions & 0 deletions
110
data/scenarios/Testing/1575-structure-recognizer/2201-piecewise-lines.yaml
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,110 @@ | ||
version: 1 | ||
name: Structure recognition - piecewise row recognition | ||
description: | | ||
Demonstrate general solution for transparency. | ||
In this scenario, a structure called `spaceship`{=structure} is occluded | ||
by a single cell overlay shape called `damage`{=structure}. | ||
The base swaps the "damage" entity with the correct part. | ||
creative: false | ||
objectives: | ||
- teaser: Recognize structure | ||
goal: | ||
- | | ||
`spaceship`{=structure} structure should be recognized upon completion. | ||
condition: | | ||
def isRight = \x. case x (\_. false) (\_. true); end; | ||
foundStructure <- structure "spaceship" 0; | ||
return $ isRight foundStructure; | ||
robots: | ||
- name: base | ||
dir: east | ||
devices: | ||
- ADT calculator | ||
- blueprint | ||
- fast grabber | ||
- logger | ||
- treads | ||
inventory: | ||
- [1, rock] | ||
solution: | | ||
move; move; move; move; move; move; move; | ||
swap "rock"; | ||
structures: | ||
- name: fragment | ||
recognize: [north] | ||
structure: | ||
palette: | ||
'z': [stone, pixel (R)] | ||
'w': [stone, pixel (B)] | ||
'x': [stone, rock] | ||
'y': [stone, mountain] | ||
mask: '.' | ||
map: | | ||
zw.xy | ||
- name: spaceship | ||
recognize: [north] | ||
structure: | ||
palette: | ||
'p': [stone, board] | ||
'x': [stone, rock] | ||
'y': [stone, mountain] | ||
'z': [stone, pixel (R)] | ||
'w': [stone, pixel (B)] | ||
'q': [stone, pixel (G)] | ||
mask: '.' | ||
map: | | ||
q....xy.zw.xy | ||
qq....ppp.... | ||
q....xy.xy.qq | ||
- name: friendship | ||
recognize: [north] | ||
structure: | ||
palette: | ||
'x': [stone, rock] | ||
'y': [stone, mountain] | ||
'z': [stone, pixel (R)] | ||
'w': [stone, pixel (B)] | ||
'q': [stone, pixel (G)] | ||
mask: '.' | ||
map: | | ||
qqq....... | ||
qqq....... | ||
qqq....... | ||
qqq....... | ||
..xy.zw.xy | ||
qqq....... | ||
- name: damage | ||
description: A single-cell overwrite of the spaceship | ||
structure: | ||
palette: | ||
't': [stone, tree] | ||
map: | | ||
t | ||
- name: modified ship | ||
description: A spaceship with a single cell replaced by a `tree`{=entity} | ||
structure: | ||
placements: | ||
- src: spaceship | ||
- src: damage | ||
offset: [5, 0] | ||
map: "" | ||
known: [board, mountain, rock, tree, pixel (R), pixel (B)] | ||
world: | ||
dsl: | | ||
{blank} | ||
palette: | ||
'.': [grass, erase] | ||
'B': [grass, erase, base] | ||
'p': | ||
structure: | ||
name: modified ship | ||
cell: [grass] | ||
upperleft: [100, -100] | ||
map: | | ||
.......... | ||
B.p....... | ||
.......... | ||
.......... | ||
.......... |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.