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Instead of an error, the stepper should accommodate imported modules and display values created by modules in appropriate ways. For example, runes should be displayed within steps of the stepper:
import { heart, quarter_turn_left, show } from "rune"; show(quarter_turn_left(heart));
=>
show(quarter_turn_left(■));
=>
show(■);
=>
■;
In this case, the stepper would use the ■ symbol to represent any rune.
Of course even better would be to display a mini-version of the actual rune in the stepper:
import { heart, stack, show, red } from "rune"; show(quarter_turn_left(heart));
=>
show(quarter_turn_left(♥));
=>
show(❥);
=>
❥;
Running any code with an import statement in the stepper simply produces the output
error
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