gulp-rev
Static asset revisioning by appending content hash to filenames
unicorn.css
→unicorn-098f6bcd.css
Make sure to set the files to never expire for this to have an effect.
$ npm install --save-dev gulp-rev
var gulp = require('gulp');
var rev = require('gulp-rev');
gulp.task('default', function () {
return gulp.src('src/*.css')
.pipe(rev())
.pipe(gulp.dest('dist'));
});
Options are intentionally missing as the default should work in most cases.
Original file paths are stored at file.revOrigPath
. This could come in handy for things like rewriting references to the assets.
The hash of each rev'd file is stored at file.revHash
. You can use this for customizing the file renaming, or for building different manifest formats.
var gulp = require('gulp');
var rev = require('gulp-rev');
gulp.task('default', function () {
// by default, gulp would pick `assets/css` as the base,
// so we need to set it explicitly:
return gulp.src(['assets/css/*.css', 'assets/js/*.js'], {base: 'assets'})
.pipe(gulp.dest('build/assets')) // copy original assets to build dir
.pipe(rev())
.pipe(gulp.dest('build/assets')) // write rev'd assets to build dir
.pipe(rev.manifest())
.pipe(gulp.dest('build/assets')); // write manifest to build dir
});
An asset manifest, mapping the original paths to the revisioned paths, will be written to dist/rev-manifest.json
:
{
"css/unicorn.css": "css/unicorn-098f6bcd.css"
}
For more info on how to integrate gulp-rev into your app, have a look at the integration guide.