This is a basic example demonstrating how to create the basis of a system to deal with a card game in Unity.
Video of app running can be seen here:
Currently the app demonstrates these things:
- Drops a deck of cards onto table instantiated from an AssetBundle.
- Allows you to shuffle the deck of cards.
- Allows you to draw a card.
- Allows you to see the last 5 drawn cards.
- All used cards are restacked.
- Cards can be reshuffled and reset at any time.
Technical
- App is built in Unity 5.2.0p1
- Currently only tested to be building and running properly for OSX Desktop x86.
Usage
- Clone repo.
- Open in Unity.
- Click 'Assets > Build all Bundles OSX'.
- Click 'Play'.