-
Notifications
You must be signed in to change notification settings - Fork 200
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
407: async: switch to async-fn-in-traits, release v0.2.0-alpha.0 r=eldruin a=Dirbaio Latest Rust nightlies have somewhat usable async-fn-in-trait support already! 🎉 embassy-nrf updated here embassy-rs/embassy#974 Paprecuts encountered: - there's this annoying error [playground](https://play.rust-lang.org/?version=nightly&mode=debug&edition=2021&gist=f04fca1f2a3d643c323fb49c05bd3ed3), workaround is to use the concrete type instead of `Self::Error`. This is a limitation of all `async fn`s, not just in traits, but it hits especially hard within traits, so I dunno if there's plans to improve it. > `async fn` return type cannot contain a projection or `Self` that references lifetimes from a parent scope - The SpiDevice trait ICEs, issue filed rust-lang/rust#102310 - default methods don't work, but there's a PR already rust-lang/rust#102308 Due to the last 2 I've left `SpiDevice` alone for now. Co-authored-by: Dario Nieuwenhuis <[email protected]>
- Loading branch information
Showing
9 changed files
with
95 additions
and
261 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.