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Releases: readyplayerme/rpm-unity-sdk-core

v7.3.1

31 Oct 13:50
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Updated

  • Re-uploaded to Unity Asset store with correct dependencies

Full Changelog: v7.3.0...v7.3.1

v7.3.0

23 Oct 06:58
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Updated

  • auth-related requests now use auth-service endpoints #317
  • updated shader variants to fix issues various material issues

Fixed

  • Fixed an issue causing Out of Bounds exception in WebGL voice handler #322

Added

  • DestroyMesh class can be used to destroy manually destroy mesh, materials and textures to prevent memory leaks

v7.2.0

06 Sep 12:43
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Updated

  • Updated handling of response data to reduce garbage allocation #314

Fixed

  • Preserve AssetId property in IAssetData #313

v7.1.1

25 Jul 04:02
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Fixed

  • Fixed an issue causing json parsing to fail on iFrame events #311

v7.1.0

16 Jul 05:37
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Updated

  • Reworked shader overrides to support mapping of other property types #306

Fixed

  • Fixed an issue caused by missing bones on avatar template prefabs #310

v7.0.0

01 Jul 04:30
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Updated

  • loading circle animation now using MMecanim animation #302
  • removed unnecessary assets from Resources folder #303
  • updated Template avatar assets #300
  • Avatar Body type now moved to CoreSettings #290

Added

  • Added support for hero customization assets (costumes) #301
  • templates can now be filtered by Bodytype #296

Fixed

  • fixed an issue causing invalid load settings in Avatar Loader window #298

v6.3.1

20 Jun 09:27
e7dc29b
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Fixed

  • Cache can load now avatars from previous versions, that had bodytype set as an integer #292

v6.3.0

11 Jun 03:58
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Updated

  • XR animation avatars now have DOF enabled by default #288
  • Updated InCreatorAvatarLoader to use avatar config #286
  • Avatar Creator Icon categories updated #272

Fixed

  • Fixed an issue preventing LOD's from updating #277
  • An issue causing multiple signup requests #275

Added

  • Avatar template type filter #270
  • Handle failed body shape requests #281
  • Option to filter Templates by gender #273

v6.2.4

03 May 03:30
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Fixed

  • Updated XR template prefab meshes to prevent missing bone references to fix mexh transfer #266

v6.2.3

29 Apr 14:42
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Fixed

  • reverted update to GetMeshRenderer method #264