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campapp: increase number of supported RGB LED animation frames to 64 #142

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@dos1 dos1 commented Jan 3, 2016

50 is such a boring number. I would have changed it to 42, but that wouldn't provide backwards compatibility. Therefore, I have rounded it up to clean and neat 64.

Thanks to that, flashy animaton is complete again, while fire is slightly longer.

50 is such a boring number. I would have changed it to 42, but that
wouldn't provide backwards compatibility. Therefore, I have rounded
it up to clean and neat 64.
flashy animaton is complete again, while fire is just slightly longer
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