Fix for hard-coded nu-get Newtonsoft usage in C# SDK causing Unity IL2CPP builds to crash #104
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fix: fix hard-coded nu-get Newtonsoft usage in C# SDK causing Unity IL2CPP builds to crash
Fixes issue of Unity SDK not being able to have a fully independent IJsonPluggableLibrary implementation because of direct nu-get Newtonsoft usage in C# SDK (Unity has it's own version that works with IL2CPP builds)