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Fix for hard-coded nu-get Newtonsoft usage in C# SDK causing Unity IL2CPP builds to crash #49

Fix for hard-coded nu-get Newtonsoft usage in C# SDK causing Unity IL2CPP builds to crash

Fix for hard-coded nu-get Newtonsoft usage in C# SDK causing Unity IL2CPP builds to crash #49

name: Commands processor
on:
issue_comment:
types: [created]
defaults:
run:
shell: bash
jobs:
process:
name: Process command
if: github.event.issue.pull_request && endsWith(github.repository, '-private') != true
runs-on: ubuntu-latest
steps:
- name: Check referred user
id: user-check
env:
CLEN_BOT: ${{ secrets.CLEN_BOT }}
run: echo "expected-user=${{ startsWith(github.event.comment.body, format('@{0} ', env.CLEN_BOT)) }}" >> $GITHUB_OUTPUT
- name: Regular comment
if: steps.user-check.outputs.expected-user != 'true'
run: echo -e "\033[38;2;19;181;255mThis is regular commit which should be ignored.\033[0m"
- name: Checkout repository
if: steps.user-check.outputs.expected-user == 'true'
uses: actions/checkout@v3
with:
token: ${{ secrets.GH_TOKEN }}
- name: Checkout release actions
if: steps.user-check.outputs.expected-user == 'true'
uses: actions/checkout@v3
with:
repository: pubnub/client-engineering-deployment-tools
ref: v1
token: ${{ secrets.GH_TOKEN }}
path: .github/.release/actions
- name: Process changelog entries
if: steps.user-check.outputs.expected-user == 'true'
uses: ./.github/.release/actions/actions/commands
with:
token: ${{ secrets.GH_TOKEN }}
listener: ${{ secrets.CLEN_BOT }}
jira-api-key: ${{ secrets.JIRA_API_KEY }}