Merge branch 'master' into 7-overhaul #172
Annotations
2 errors and 1 warning
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Unity editor test failed:
Aborting batchmode due to failure:
Scripts have compiler errors.
Unity log: Unity Editor version: 2020.3.22f1 (e1a7f79fd887)
Branch: 2020.3/staging
Build type: Release
Batch mode: YES
macOS version: Version 12.6.7 (Build 21G651)
Darwin version: 21.6.0
Architecture: x86_64
Running under Rosetta: NO
Available memory: 14336 MB
[Licensing::Module] Channel doesn't exist: "LicenseClient-runner"
Launching external process: /Applications/Unity/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/Resources/Unity.Licensing.Client
[Licensing::Module] Successfully launched the LicensingClient (PId: 1772)
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-runner" (connect: 0.87s, validation: 0.09s, handshake: 0.24s)
[Licensing::Module] Connected to LicensingClient (PId: 1772, launch time: 0.00, total connection time: 1.19s)
Entitlement-based licensing initiated
[LicensingClient] Licenses updated successfully
[Licensing::Module] Serial number assigned to: "SC-UR4K-TD96-S45B-5QSH-XXXX"
Pro License: YES
LICENSE SYSTEM [2023818 17:0:22] Next license update check is after 2023-08-19T16:59:32
LICENSE SYSTEM [2023818 17:0:22] Current license is already valid and activated. Skipping license activation process (Provided username/password will be ignored).
[Package Manager] Server::Start -- Port 49190 was selected
Launching external process: /Applications/Unity/Unity.app/Contents/Resources/PackageManager/Server/UnityPackageManager
COMMAND LINE ARGUMENTS:
/Applications/Unity/Unity.app/Contents/MacOS/Unity
-batchmode
-logFile
/Users/runner/work/unity/unity/.github/.release/UnityLogs/unity.log
-projectPath
/Users/runner/work/unity/unity/PubNubUnity
-runEditorTests
-editorTestsResultFile
/Users/runner/work/unity/unity/.github/.release/UnityLogs/editmode-test-results.xml
-testPlatform
editmode
-username
***
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-serial
(hidden)
Successfully changed project path to: /Users/runner/work/unity/unity/PubNubUnity
/Users/runner/work/unity/unity/PubNubUnity
Using Asset Import Pipeline V2.
Rebuilding Library because the asset database could not be found!
[Package Manager] Done resolving packages in 53.81s seconds
[Package Manager] Done checking package constraints in 0.00s seconds
[Package Manager]
Registered 55 packages:
Packages from [https://packages.unity.com]:
[email protected] (location: /Users/runner/work/unity/unity/PubNubUnity/Library/PackageCache/[email protected])
[email protected] (location: /Users/runner/work/unity/unity/PubNubUnity/Library/PackageCache/[email protected])
[email protected] (location: /Users/runner/work/unity/unity/PubNubUnity/Library/PackageCache/[email protected])
[email protected] (location: /Users/runner/work/unity/unity/PubNubUnity/Library/PackageCache/[email protected])
[email protected] (location: /Users/runner/work/unity/unity/PubNubUnity/Library/PackageCache/[email protected])
[email protected] (location: /Users/runner/work/unity/unity/PubNubUnity/Library/PackageCache/[email protected])
[email protected] (location: /Users/runner/work/unity/unity/PubNubUnity/Library/PackageCache/[email protected])
[email protected] (location: /Users/runner/work/unity/unity/PubNubUnity/Library/PackageCache/[email protected])
[email protected] (location: /Users/runner/work/unity/unity/PubNubUnity/Library/PackageCache/[email protected])
[email protected] (location: /Users/runner/work/unity/unity/PubNubUnity/Library/PackageCache/[email protected])
[email protected] (location: /Users/runner/work/unity/unity/PubNubUnity/Library/PackageCache/[email protected])
[email protected] (location: /Users/runner/work/unity/unity/PubNubUnity/Library/PackageCache/[email protected])
com.unity.
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