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Version 2.6.1 Release

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@CrystalMoogle CrystalMoogle released this 17 May 14:11
· 882 commits to master since this release

This version has a bunch of small fixes and features added that have been reported/suggested on the forums.

New battle backgrounds have been added for the old battle window, alongside tooltip fixes and other helpful additions to the old battle window. Another addition to the battle window is a warning when you click the X before actually closing (Make sure Show Exit Warning is turned on first though), plus the ability to set your battle window to always be the top window.

The exit warning has also been added to the main client itself, clicking the X, pressing Alt+F4, or Ctrl+W on the last tab, now brings up a warning asking if you're sure you want to exit (Again Show Exit Warning needs to be on, it is by default, but check anyway).

When registering, you now have a password confirmation, to make sure you type it correctly, instead of having to get it reset if you type it incorrectly.

The trainer info limit has been (somewhat) increased. The old limit of 300 is still there for plain text, but html tags don't count towards this limit, and instead count towards a HTML+Text limit of 500. The teambuilder now shows you how much you're using, although doesn't differentiate between plain text or html.

Some of you may know that if you press TAB in the chat window, it cycles through the names of online players, now if you press CTRL+TAB it cycles backwards. A small addition, but a helpful one at least.

For server owners, there is now a new setting called "Minimum Auth for HTML", what this allows you to do, is set an auth level that can use HTML freely in their messages. Although players need to be on an updated client to see it (and if they use client scripts, have scripts to accommodate this, my own scripts don't). There's a new client script function called client.getAuthHtml() which returns the current auth level allowed to use HTML on the current server (-1 is disabled)

There's now also the frequently requested Hackmons Challenge Cup added. To play you need to be in a tier that supports hackmons (Hackmons, Balanced Hackmons, or the newly created Hackmons Challenge Cup tier). For server owners, just create a CC tier with the parameter "allowIllegal=true".

This version should also have Hackmons Team not loading right fixed. I hope.