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Merge branch 'main' into dependabot/npm_and_yarn/webpack-5.94.0
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willeastcott authored Oct 19, 2024
2 parents 76602b4 + fc13728 commit 9a8cf28
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2 changes: 2 additions & 0 deletions docs/user-manual/assets/finding.md
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Expand Up @@ -33,7 +33,9 @@ There are tools available that can generate game assets procedurally. Here are s

* [Sound FX Generator][2]
* [Spacescape Skybox Generator][3]
* [Sloyd 3D Model Generator][4]

[1]: https://forum.playcanvas.com/
[2]: https://www.bfxr.net/
[3]: http://alexcpeterson.com/spacescape
[4]: https://sloyd.ai
1 change: 1 addition & 0 deletions docs/user-manual/graphics/shader-chunk-migrations.md
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Expand Up @@ -276,6 +276,7 @@ struct SheenArgs
| `shadow(EVSM/EVSMn/Standard/StandardGL2/VSM8)` | <ul><li>Accepts a vec3 shadow sample coordinate instead of using `dShadowCoord`</li></ul> |
| `spot` | <ul><li>Accepts a vec3 normalized light direction instead of using `dLightDirNormW`</li></ul> |
| `TBN(-/ObjectSpace/derivative/fast)` | <ul><li>Accepts a vec3 tangent, binormal and normal instead of using `dTangentW`, `dBinormalW` and `dNormalW`</li></ul> |

---

### Engine v1.60
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