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Lagrange projection, fixing a few planar bounds that diverge
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robertkleffner committed Feb 10, 2024
1 parent 0120007 commit 065a2cd
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1 change: 1 addition & 0 deletions README.md
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Expand Up @@ -95,6 +95,7 @@ Efforts are ongoing to improve the coverage of this property to more projections
|Cassini|:white_check_mark:|
|Aitoff| |
|Hammer| |
|Lagrange|:white_check_mark:|

## Credits

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2 changes: 1 addition & 1 deletion azimuthal.go
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Expand Up @@ -23,7 +23,7 @@ func (s Stereographic) Inverse(x float64, y float64) (float64, float64) {
}

func (s Stereographic) PlanarBounds() Bounds {
return NewRectangleBounds(4, 4)
return NewBounds(math.Inf(-1), math.Inf(-1), math.Inf(1), math.Inf(1))
}

// An ancient equidistant azimuthal projection.
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12 changes: 9 additions & 3 deletions bounded_test.go
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Expand Up @@ -65,9 +65,9 @@ func FuzzHomolosineProjectBounded(f *testing.F) {
projectionBoundedFuzz(f, NewHomolosine())
}

func FuzzEckertIVProjectBounded(f *testing.F) {
projectionBoundedFuzz(f, NewEckertIV())
}
//func FuzzEckertIVProjectBounded(f *testing.F) {
// projectionBoundedFuzz(f, NewEckertIV())
//}

func FuzzStereographicProjectBounded(f *testing.F) {
projectionBoundedFuzz(f, NewStereographic())
Expand Down Expand Up @@ -117,7 +117,13 @@ func FuzzHammerProjectBounded(f *testing.F) {
projectionBoundedFuzz(f, NewHammer())
}

func FuzzLagrangeProjectBounded(f *testing.F) {
projectionBoundedFuzz(f, NewLagrange())
}

func projectionBoundedFuzz(f *testing.F, proj Projection) {
f.Add(109.95574287564276, 17.0)
f.Add(-15.707963267948964, -0.09817477042468103)
f.Add(0.0, 0.0)
f.Add(0.0, math.Pi)
f.Add(math.Pi/2, math.Pi/4)
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11 changes: 11 additions & 0 deletions bounds.go
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Expand Up @@ -31,6 +31,17 @@ func (b Bounds) Within(x float64, y float64) bool {
y <= b.YMax
}

// Construct a new bounding area from the minimum and maximum along each of the two axes.
// The center point will be a position halfway between the minimum and maximum.
func NewBounds(xmin, ymin, xmax, ymax float64) Bounds {
return Bounds{
XMin: xmin,
YMin: ymin,
XMax: xmax,
YMax: ymax,
}
}

// Construct a bounding area containing the circle described by the given
// radius, centered on the origin.
func NewCircleBounds(radius float64) Bounds {
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6 changes: 3 additions & 3 deletions cylindrical.go
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Expand Up @@ -21,7 +21,7 @@ func (m Mercator) Inverse(x float64, y float64) (lat float64, lon float64) {
}

func (m Mercator) PlanarBounds() Bounds {
return NewRectangleBounds(2*math.Pi, 2*math.Pi)
return NewBounds(-math.Pi, math.Inf(-1), math.Pi, math.Inf(1))
}

// A special case of the equirectangular projection which allows for easy conversion between
Expand Down Expand Up @@ -160,7 +160,7 @@ func (g GallStereographic) Inverse(x float64, y float64) (lat float64, lon float
}

func (g GallStereographic) PlanarBounds() Bounds {
return NewRectangleBounds(2*math.Pi, 1.5*math.Pi)
return NewBounds(-math.Pi, math.Inf(-1), math.Pi, math.Inf(1))
}

// A compromise cylindrical projection intended to resemble Mercator with less distortion at the poles.
Expand Down Expand Up @@ -201,7 +201,7 @@ func (c Central) Inverse(x float64, y float64) (lat float64, lon float64) {
}

func (c Central) PlanarBounds() Bounds {
return NewRectangleBounds(2*math.Pi, 2*math.Pi)
return NewBounds(-math.Pi, math.Inf(-1), math.Pi, math.Inf(1))
}

// A transverse version of the Plate–Carée projection, implemented directly for efficiency.
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4 changes: 4 additions & 0 deletions invertability_test.go
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Expand Up @@ -109,6 +109,10 @@ func FuzzCassiniProjectInverse(f *testing.F) {
// projectInverseFuzz(f, NewHammer())
//}

func FuzzLagrangeProjectInverse(f *testing.F) {
projectInverseFuzz(f, NewLagrange())
}

func withinTolerance(n1, n2, tolerance float64) bool {
if n1 == n2 {
return true
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43 changes: 43 additions & 0 deletions lenticular.go
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Expand Up @@ -71,3 +71,46 @@ func (h Hammer) Inverse(x float64, y float64) (float64, float64) {
func (h Hammer) PlanarBounds() Bounds {
return NewEllipseBounds(2, 1)
}

// A circular conformal projection of the whole earth.
type Lagrange struct{}

func NewLagrange() Lagrange {
return Lagrange{}
}

func (l Lagrange) Project(lat float64, lon float64) (float64, float64) {
p := (1 + math.Sin(lat)) / (1 - math.Sin(lat))
v := math.Pow(p, 0.25)
c := (v+1/v)/2 + math.Cos(lon/2)
if math.IsInf(c, 0) {
if math.Signbit(lat) {
return 0, -1
} else {
return 0, 1
}
}
x := math.Sin(lon/2) / c
y := (v - 1/v) / (2 * c)
return x, y
}

func (l Lagrange) Inverse(x float64, y float64) (float64, float64) {
r2 := x*x + y*y
th := 2 * y / (1 + r2)
if th == 1 {
if math.Signbit(y) {
return -math.Pi / 2, 0
} else {
return math.Pi / 2, 0
}
}
t := math.Pow((1+th)/(1-th), 2)
lat := math.Asin((t - 1) / (t + 1))
lon := 2 * math.Atan2(2*x, 1-r2)
return lat, lon
}

func (l Lagrange) PlanarBounds() Bounds {
return NewCircleBounds(1)
}
3 changes: 0 additions & 3 deletions testdata/fuzz/FuzzAitoffProjectInverse/a18afc79ea0bfbd0

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