Skip to content

Commit

Permalink
updated the readme (#87)
Browse files Browse the repository at this point in the history
  • Loading branch information
amazingalek authored Apr 6, 2020
1 parent 2c723f8 commit c577a17
Show file tree
Hide file tree
Showing 4 changed files with 8 additions and 8 deletions.
2 changes: 1 addition & 1 deletion OWML.Launcher/App.cs
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ namespace OWML.Launcher
{
public class App
{
private const string Version = "0.3.40";
private const string Version = "0.3.42";

private readonly IOwmlConfig _owmlConfig;
private readonly IModConsole _writer;
Expand Down
2 changes: 1 addition & 1 deletion OWML.SampleMods/OWML.EnableDebugMode/manifest.json
Original file line number Diff line number Diff line change
Expand Up @@ -4,5 +4,5 @@
"name": "EnableDebugMode",
"uniqueName": "Alek.EnableDebugMode",
"version": "0.2",
"owmlVersion": "0.3.39"
"owmlVersion": "0.3.42"
}
2 changes: 1 addition & 1 deletion OWML.SampleMods/OWML.LoadCustomAssets/manifest.json
Original file line number Diff line number Diff line change
Expand Up @@ -4,5 +4,5 @@
"name": "LoadCustomAssets",
"uniqueName": "Alek.LoadCustomAssets",
"version": "0.5",
"owmlVersion": "0.3.39"
"owmlVersion": "0.3.42"
}
10 changes: 5 additions & 5 deletions Readme.md
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@ OWML is the mod loader and mod framework for Outer Wilds. It patches Outer Wilds
OWML does the following:
1. Patches the game to make it call the mod loader.
2. Starts the game.
3. The mod loader loads and initializes the mods.
3. The mod loader loads and initializes installed mods.

## Installation

Expand Down Expand Up @@ -52,7 +52,7 @@ OWML is configured by OWML.Config.json:

|Key|Description|
|---|-----------|
|gamePath|The path to the game files.|
|gamePath|The path to the game files. OWML will try to locate the game automatically, set this manually if needed.|
|verbose|If this is true, errors from all of the game will be displayed and logged. Intended for modders only.|

Each mod is defined in a manifest.json file:
Expand Down Expand Up @@ -91,7 +91,7 @@ More info about config can be found [here](https://github.com/amazingalek/owml/w

## Compatibility

* Tested with Outer Wilds 1.0.0, 1.0.2, 1.0.3 and 1.0.4.
* Tested with all versions of Outer Wilds up to and including v1.0.6.
* Currently Windows only.

## Feedback
Expand All @@ -108,9 +108,9 @@ Feature requests, bug reports and PRs are welcome on GitHub.
* [Outer Wilds](http://www.outerwilds.com)
* [Outer Wilds on Discord](https://discord.gg/csKYR3w)
* [Outer Wilds on Reddit](https://www.reddit.com/r/outerwilds)
* [SMAPI](https://smapi.io)
* Inspired by [SMAPI](https://smapi.io)
* Texture_Turtle for graphics on [Nexus page](https://www.nexusmods.com/outerwilds/mods/1)
* TAImatem and Raicuparta for research
* [TAImatem](https://github.com/TAImatem) and [Raicuparta](https://github.com/Raicuparta/) for research

Dependencies:
* [dnpatch](https://github.com/ioncodes/dnpatch)
Expand Down

0 comments on commit c577a17

Please sign in to comment.