Broadcast messages that someone joined/left the game.
-
Open
~/Steam/steamapps/common/PalServer/Pal/Saved/Config/LinuxServer/PalWorldSettings.ini
-
Set
RCONEnabled="True"
-
Set
AdminPassword="your_random_password"
-
Restart the PalWorld server
docker run --name palog -e RCON_ENDPOINT={PalWorldServerIP}:25575 -e RCON_PASSWORD={AdminPassword you set above} ghcr.io/miscord-dev/palog:v0.0.5
- Install binary from releases
- (optional) Install
uconv
- Non-ascii characters are converted via
uconv -x latin
- On Debian/Ubuntu;
apt-get install -y icu-devtools
- Non-ascii characters are converted via
- RCON_ENDPOINT
- If you run palog on the same server as the PalWorld server, the value is
127.0.0.1:25575
- If you run palog on the same server as the PalWorld server, the value is
- RCON_PASSWORD
- The password you set in the earlier step
- For other options, please check the Environemnt Variables section
$ ./palog
docker pull ghcr.io/miscord-dev/palog:v0.0.5 # or main
- Download binary from releases
- RCON_ENDPOINT: Endpoint of RCON (IP:Port)
- RCON_PASSWORD: Password of RCON
- INTERVAL: Interval to check current players (default: 5s)
- TIMEOUT: Timeout of RCON calls (default: 1s)
- UCONV_LATIN: Set
false
to disable escape string withuconv -x latin
- If the message is split via whitespaces,
Broadcast
sends only the first segment - Non-ascii are corrupted