Remove RNG seed call in platform_init(). #5945
Merged
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This call is not needed, as the random number generator is already seeded in uBit.init().
This also resolves/works-around this issue (more info in #5409 (comment)), which might take a while before we fix it in DAL:
Apart from that, this is a costly call, specially in V1 where it takes 50 microsec or more, and in theory could take up to 480 us.