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updated changelog
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agmcleod committed Aug 28, 2014
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2 changes: 1 addition & 1 deletion CHANGELOG
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Expand Up @@ -13,7 +13,7 @@ Version History
* Container : `addChild` and `addChildAt` now return the added child
* Video : refactored canvas drawing out to me.CanvasRenderer. Video is now agnostic of rendering target. Use me.video.renderer to call things like getWidth, getHeight, getCanvas, getContext, etc.
* Video : constructor parameters changed. 2nd parameter now expects renderer type. For now, just supports me.video.CANVAS
* CanvasRenderer : object is passed to the draw calls of each object in the world Container. Implemented various draw apis fillRect, and fillArc for example.
* CanvasRenderer : object is passed to the draw calls of each object in the world Container. Implemented various draw apis fillRect, and fillArc for example. me.Font still requires an instance of Context2d.
* Renderable : renamed `me.SpriteObject` to `me.Sprite` and `me.ObjectContainer` to `me.Container`, for a cleaner API
* Renderable : constructors refactored to accept x & y numeric values, over a single vector object. Effects: me.Container, me.Rect, me.PolyShape, me.Ellipse, me.Renderable
* Shapes : setShape updated to accept x & y numeric values over a vector object for: me.Rect, me.PolyShape, me.Ellipse
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