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1.2 Beta - More Fixes

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@mcmonkey4eva mcmonkey4eva released this 06 Jun 07:20
· 56 commits to master since this release
  • Fixed: X rotations needed to be inverted
  • Fixed: Scale was a bit off
  • Fixed: Bone initial rotation values were lost during animations
  • Improved: Maximum scale limit is now roughly twice as large
  • Improved: animations now use a few tricks to synchronize the rotation with position a bit closer, still not quite there though