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v2.0.0 Plans (archived)
Markus edited this page Jun 20, 2020
·
1 revision
v2.0.0 has finally been released! 🎉
This page contains API breaking ideas/plans that could be implemented with a v2 release.
- Change type of
Equipment.ZoomLevel
fromint
to new typeZoomLevel
- Replace fields on structs in
common
package (e.gPlayer
) with functions - Consider merging/moving
common
andsendtables
- Replace
Entity.FindProperty()
withEntity.FindPropertyI()
(removeFindPropertyI()
) - Replace
Entity.Properties()
withEntity.PropertiesI()
(removePropertiesI()
) - Remove
Player.AdditionalPlayerInformation
- Remove
Entity.BindProperty
(either extract todatatables.go
if still needed or remove completely) - Rename
Equipment.AmmoReserve2()
toEquipment.AmmoReserve()
- Fix stuttery
Weapon.Weapon()
- Rename
Player.RawWeapons
toPlayer.Inventory
- Change key of
Player.RawWeapons
from entity-ID to inventory index