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Link SPIRV-Cross instead of using SDL_LoadObject #100

Link SPIRV-Cross instead of using SDL_LoadObject

Link SPIRV-Cross instead of using SDL_LoadObject #100

Triggered via pull request November 5, 2024 18:40
Status Success
Total duration 2m 41s
Artifacts 5

main.yml

on: pull_request
Matrix: Build
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Name Size
SDL3_gpu_shadercross-VC-x64
10 MB
SDL3_gpu_shadercross-linux-x64
17.5 MB
SDL3_gpu_shadercross-macos-x64
2.59 MB
SDL3_gpu_shadercross-mingw64
13.9 MB
SDL3_gpu_shadercross-slrsniper
17.9 MB