Link SPIRV-Cross instead of using SDL_LoadObject #100
Artifacts
Produced during runtime
Name | Size | |
---|---|---|
SDL3_gpu_shadercross-VC-x64
|
10 MB |
|
SDL3_gpu_shadercross-linux-x64
|
17.5 MB |
|
SDL3_gpu_shadercross-macos-x64
|
2.59 MB |
|
SDL3_gpu_shadercross-mingw64
|
13.9 MB |
|
SDL3_gpu_shadercross-slrsniper
|
17.9 MB |
|