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A portable and complete C++ library for object file parsing and manipulation

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libalfheim

libalfheim is a C++ library designed to facilitate with the parsing and generation of various object files formats.

The sister library for parsing and generating debug info formats can be found at lethalbit/libfortress.

Configuring and Building

The following steps describe how to build libalfheim, it should be consistent for both Linux and Windows, but Windows remains untested.

Prerequisites

To build libalfheim, ensure you have the following build time dependencies:

  • git
  • meson
  • ninja
  • zlib >=1.2.12
  • g++ >= 11 or clang++ >= 11

Optionally, when also building with binding support (which is the default) you also need:

  • python >= 3.9
  • pybind11 >= 2.7.0

Configuring

You can build libalfheim with the default options, all of which can be found in meson_options.txt. You can change these by specifying -D<OPTION_NAME>=<VALUE> at initial meson invocation time, or with meson configure in the build directory post initial configure.

To change the install prefix, which is /usr/local by default ensure to pass --prefix <PREFIX> when running meson for the first time.

In either case, simply running meson build from the root of the repository will be sufficient and place all of the build files in the build subdirectory.

Building

Once you have configured libalfheim appropriately, to simply build and install simply run the following:

$ ninja -C build
$ ninja -C build install

This will build and install libalfheim into the default prefix which is /usr/local, to change that see the configuration steps above.

Notes to Package Maintainers

If you are building libalfheim for inclusion in a distributions package system then ensure to set DESTDIR prior to running meson install.

There is also a bugreport_url configuration option that is set to this repositories issues tracker by default, it is recommended to change it to your distributions bug tracking page.

License

libalfheim is licensed under the BSD-3-Clause and can be found in LICENSE.

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A portable and complete C++ library for object file parsing and manipulation

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