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@coderox

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johanlindfors/README.md

Johan Lindfors header Johan Lindfors header

I've been developing apps and solutions in the Microsoft ecosystem since 1998 and I'm often speaking about the platform and technologies at various events. In the middle of 2011 I founded the company Coderox, helping various customers with apps, games and solutions, some leveraging XAML and C#, others using C++ and DirectX. Before Coderox, I worked at Microsoft for almost 13 years, and have also been the head of development at Infozone.

Between 2017 and 2019 I've had the great privilige to participate in the Microsoft Regional Director program thanks to my experience in cross platform client development and prior customer and speaking engagements.

Currently I work in the Secure Development business area at Truesec, helping customers predict, prevent, detect and recover from security incidents and also helping out with secure development technologies and methods.

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  1. GameEngineSandbox GameEngineSandbox Public

    This is a small and simple game engine in C++ to be leveraged for demonstrational purposes during Build 2019

    C++ 11 2

  2. FlappyXNA FlappyXNA Public

    Trying to build the popular Flappy Bird game in XNA, or actually MonoGame

    C#

  3. snake snake Public

    Snake game in various languages

    C++ 5

  4. SokobanTS SokobanTS Public

    A sokoban clone written in typescript

    JavaScript 2

  5. flappy-in-rust flappy-in-rust Public

    A Flappy Bird clone written in Rust with the tetra framework

    Rust 7

  6. chip8 chip8 Public

    Implementation of a chip8 interpretator in different programming languages

    C#