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JalPals

OSU CSE 3902 Interactive Systems Project: The Legend of Zelda NES
Team JalPals

Framework

Microsoft .NET MonoGame framework

Controls

Player

  • Movement: WASD and arrow keys
  • Sword: Spacebar
  • Magic Rod: Z
  • Use Equipped Item: B
  • Use Fireball (extra): 4

Menu

  • Open/Close Menu: Enter
  • Switch Items: Arrow keys
  • Equip Item: E

Other

  • Quit: Q
  • Reset game: R

Known Bugs

  • Some enemies can exit via the door, which will prevent items from spawning since you can't kill them all
  • Transitions: Link spawns too far into the room sometimes when transitioning rooms
  • Can go around bomb rooms and the texture won't change if you don't bomb it
  • Keys appear in Link's inventory
  • Moveable blocks sometimes don't complete their transition (due to collision)

Tips

(for navigating game easier)

  • Use fireballs to clear until you get a bow or boomerang
  • Kill enemies for the chance to drop items/hearts
  • Use the bomb to open secret doors

Unintended Functionality

(things included for demo purposes)

  • Bow in first room will normally only be in stairs room
  • Survival room (replacement for basement) is normally only accessible from stairs

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CSE 3902 Project for Legend of Zelda NES

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