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MB-Lab is a character creation tool for Blender 2.80, based off of ManuelBastioniLAB

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MB-Lab

MB-Lab is an attempt to keep the ManuelBastioniLAB Blender addon alive through community efforts.

Blender 2.8 Support

MB-Lab has been ported to work with blender 2.80

Contributors wanted! Python programmers needed!

About

Manuel Bastioni was active in open source projects since 1999.

Member of Blender Artist community since 2002.

He was one of the authors of "The Official Blender 2.3 guide, the open 3D creation suite", writing the chapter "From Blender to YafRay Using YableX"

In 2000 he started Makehuman Project, a free and open source software for the modelling of 3d photo-realistic characters, winner of "Suzanne Award" as the best python script for Blender 3D in 2004. He left the MakeHuman project in 2016.

He is the author of Manuel Bastioni Laboratory, a free and open source add-on for Blender to create 3d humanoids. It includes the results of years of prototyping and studies realized by him during the development of his 3d graphics projects.

This fork is an attempt to keep this addon going towards the next generation of Blender as the original author is no longer developing ManuelBastioniLAB

MB-Lab 1.7.0 Notes

Blender 2.80 port
Scalable SSS for Principled BSDF
New texture maps for eyes and bump map

MB-Lab 1.6.5 Notes

New shader network based on Principled BSDF for skin, eyes and teeth
New texture maps for specular and sub dermal
Additional code to load new texture maps into right image texture node
Added references to new texture maps in the character config JSON file for all character types
Changed Skin Editor values to reflect new PBR shading network

Release notes for ManuelBastioniLAB 1.6.1

The version 1.6.1 of ManuelbastioniLAB, the free and open source character editor for Blender, is still available for download at http://www.manuelbastioni.com

New features

Assets library, with four hair models
Automatic transfer of rigging weights from body to proxy
Improvement of human base models
Improvement of proxy fitting process using a subset of polygons
Human hair shader for Cycles
Toon hair shader for Cycles
Custom name for finalized characters
Expressions parameter for eyes rotations

Bug fixed

Less restrictive version check to run in Blender vers. > 2.79.0
Fixed bug in hidden IK control
Fixed bug in save custom poses
Fixed bug in rest pose loading
Fixed bug in proxy reset
Fixed "red eyes" bug
Fixed a bug in expressions with multiple characters in the same scene

About

MB-Lab is a character creation tool for Blender 2.80, based off of ManuelBastioniLAB

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