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haplokuon edited this page May 6, 2023 · 1 revision

PolygonMesh Methods

netDxf 3.0.0 Library

Methods

Clone Creates a new PolygonMesh that is a copy of the current instance.
(Overrides EntityObject.Clone())
Equals Determines whether the specified object is equal to the current object.
(Inherited from Object)
Explode Decompose the actual polygon mesh into faces 3D.
GetHashCode Serves as the default hash function.
(Inherited from Object)
GetType Gets the Type of the current instance.
(Inherited from Object)
GetVertex Gets a PolygonMesh vertex by its indexes.
MeshVertexes() Obtains a list of vertexes that represent the polygon mesh approximating the surface faces as necessary.
MeshVertexes(Int32, Int32) Obtains a list of vertexes that represent the polygon mesh approximating the surface faces as necessary.
SetVertex Set a PolygonMesh vertex by its indexes.
ToMesh() Converts the actual polygon mesh into a mesh entity approximating the surface faces as necessary.
ToMesh(Int32, Int32) Converts the actual polygon mesh into a mesh entity approximating the surface faces as necessary.
ToString Converts the value of this instance to its equivalent string representation.
(Inherited from EntityObject)
TransformBy(Matrix4) Moves, scales, and/or rotates the current entity given a 4x4 transformation matrix.
(Inherited from EntityObject)
TransformBy(Matrix3, Vector3) Moves, scales, and/or rotates the current entity given a 3x3 transformation matrix and a translation vector.
(Overrides EntityObject.TransformBy(Matrix3, Vector3))

See Also

Reference

PolygonMesh Class
netDxf.Entities Namespace

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