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docs: add example for accessing .NET components via COM interop
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using System.Runtime.InteropServices; | ||
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namespace MyLibrary | ||
{ | ||
[ComVisible(true)] | ||
[Guid("4C2DDA7F-9DC9-46FD-A107-832254B2EEBE")] | ||
public interface IExampleCom | ||
{ | ||
string GetMessage(); | ||
int GetSum(int a, int b); | ||
} | ||
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[ComVisible(true)] | ||
[Guid("36B142F2-97DC-4594-96A4-8160EEB7184C")] | ||
public class ExampleCom : IExampleCom | ||
{ | ||
public string GetMessage() => "Hello from .NET!"; | ||
public int GetSum(int a, int b) => a + b; | ||
} | ||
} | ||
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examples/com_interop/MySolution/MyLibrary/MyLibrary.csproj
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{BE1A9D69-94D6-4B3D-8844-3BE2769AF167}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>MyLibrary</RootNamespace> | ||
<AssemblyName>MyLibrary</AssemblyName> | ||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<Deterministic>true</Deterministic> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<RegisterForComInterop>true</RegisterForComInterop> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Net.Http" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="Class1.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
</Project> |
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examples/com_interop/MySolution/MyLibrary/Properties/AssemblyInfo.cs
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using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
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// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("MyLibrary")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("")] | ||
[assembly: AssemblyProduct("MyLibrary")] | ||
[assembly: AssemblyCopyright("Copyright © Halil Durmus 2024")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
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// Setting ComVisible to false makes the types in this assembly not visible | ||
// to COM components. If you need to access a type in this assembly from | ||
// COM, set the ComVisible attribute to true on that type. | ||
[assembly: ComVisible(false)] | ||
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// The following GUID is for the ID of the typelib if this project is exposed to COM | ||
[assembly: Guid("be1a9d69-94d6-4b3d-8844-3be2769af167")] | ||
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// Version information for an assembly consists of the following four values: | ||
// | ||
// Major Version | ||
// Minor Version | ||
// Build Number | ||
// Revision | ||
// | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Version 17 | ||
VisualStudioVersion = 17.11.35327.3 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MyLibrary", "MyLibrary\MyLibrary.csproj", "{BE1A9D69-94D6-4B3D-8844-3BE2769AF167}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{BE1A9D69-94D6-4B3D-8844-3BE2769AF167}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{BE1A9D69-94D6-4B3D-8844-3BE2769AF167}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{BE1A9D69-94D6-4B3D-8844-3BE2769AF167}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{BE1A9D69-94D6-4B3D-8844-3BE2769AF167}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {38B18BDE-9196-4EC1-A63E-9D255F61D064} | ||
EndGlobalSection | ||
EndGlobal |
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# Accessing a .NET Component through COM Interop | ||
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This example demonstrates how to access a **.NET component** from Dart using | ||
COM (Component Object Model) interop. It covers two different ways of | ||
interacting with a .NET component exposed to COM: | ||
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- **Early Binding** through direct method access using the COM object's VTable | ||
(Virtual function table). | ||
- **Late Binding** via the [IDispatch] interface. | ||
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## Folder Structure | ||
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- **MySolution/** | ||
- **MyLibrary/**: Contains the C# class library that exposes the .NET | ||
component to COM. | ||
- **main.dart**: Demonstrates calling methods from the .NET component using both | ||
_early_ and _late_ binding. | ||
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## .NET Component: `MyLibrary` | ||
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`MyLibrary` is a C# class library designed to be used through COM. It defines an | ||
interface and a class that implement two methods: one that returns a string and | ||
another that returns the sum of two integers: | ||
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```csharp | ||
[ComVisible(true)] | ||
[Guid("4C2DDA7F-9DC9-46FD-A107-832254B2EEBE")] | ||
public interface IExampleCom | ||
{ | ||
string GetMessage(); | ||
int GetSum(int a, int b); | ||
} | ||
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[ComVisible(true)] | ||
[Guid("36B142F2-97DC-4594-96A4-8160EEB7184C")] | ||
public class ExampleCom : IExampleCom | ||
{ | ||
public string GetMessage() => "Hello from .NET!"; | ||
public int GetSum(int a, int b) => a + b; | ||
} | ||
``` | ||
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### Annotations Explained | ||
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- **`[ComVisible(true)]`**: Marks the class and interface as visible to COM | ||
clients, including Dart. | ||
- **`[Guid("...")]`**: Assigns a unique identifier (GUID) to both the interface | ||
and class, required for COM registration. You can generate GUIDs with tools | ||
like `guidgen` or online GUID generators. | ||
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## Building and Registering the .NET Component | ||
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### Steps to Build | ||
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1. Open the solution file `MySolution.sln` in Visual Studio. | ||
2. In **Solution Explorer**, right-click on the `MyLibrary` project and select | ||
**Build**. | ||
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This will compile the library, generate DLL and TLB files, and register it for | ||
COM interop. Ensure that the **Register for COM Interop** option is enabled in | ||
the project settings so that the component is automatically registered after it | ||
is built. | ||
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### Manual Registration | ||
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If you have a third-party library and compiled DLL and TLB files, you can | ||
register the component manually using the [regasm] tool: | ||
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1. Open a command prompt with administrator privileges. | ||
2. Navigate to the directory containing the DLL and TLB files. | ||
3. Run the following command: | ||
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```cmd | ||
regasm MyLibrary.dll /tlb:MyLibrary.tlb | ||
``` | ||
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After these steps, the .NET component will be accessible from Dart. | ||
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## Accessing the .NET Component from Dart | ||
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The `main.dart` file shows how to call methods from the .NET component using | ||
both _early_ and _late_ binding. | ||
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### Early Binding | ||
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Early binding, also known as VTable binding is used whenever a COM object's | ||
`IUnknown` interface is called. To use early binding on an object, you need to | ||
know the structure of the COM object's VTable, which includes both standard | ||
methods (from `IUnknown`) and any custom methods unique to the object. If the | ||
method signatures and their positions in the VTable are known ahead of time, you | ||
can call these custom methods in the same manner as the `IUnknown` methods. | ||
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### Late Binding | ||
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In late binding, the specific method or property being called is determined at | ||
runtime. This process involves using the `IDispatch` methods to locate the | ||
desired function, akin to looking up a page number in a table of contents rather | ||
than having it printed directly in the text. | ||
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The two key functions that facilitate late binding are `GetIDsOfNames` and | ||
`Invoke`. The `GetIDsOfNames` maps method names (as strings) to a unique | ||
identifier known as a **dispid**. Once the dispid for the desired function is | ||
obtained, you can invoke it using the `Invoke` function. | ||
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### Choosing Between Early and Late Binding | ||
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The decision between early binding and late binding largely depends on your | ||
project's design and requirements. However, **early binding** is generally | ||
recommended in most scenarios. | ||
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**Early Binding** is faster because your application binds directly to the | ||
memory address of the function being called. This eliminates the overhead of | ||
runtime lookups, making it at least twice as fast as late binding in terms of | ||
overall execution speed. | ||
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On the other hand, **Late Binding** can be beneficial in specific situations: | ||
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- It is useful when the exact interface of a COM object is not known at | ||
compile-time. | ||
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- Late binding can also help address compatibility issues between different | ||
versions of a component that may have modified or adapted its interface. | ||
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The benefits of **early binding** make it the optimal choice whenever possible. | ||
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## Understanding the VTable in COM | ||
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The VTable is a structure used in COM to manage method calls. Each COM object | ||
has a pointer that points to its VTable, which contains pointers to the object's | ||
methods. | ||
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```plaintext | ||
+----------------------------------------------------------------+ | ||
| COM Object Memory Layout | | ||
+----------------------------------------------------------------+ | ||
| +-------------------+ +----------------------+ | | ||
| p --> | v-table pointer | --> | Function 1 pointer | | | ||
| +-------------------+ +----------------------+ | | ||
| | Function 2 pointer | | | ||
| +----------------------+ | | ||
| | Function 3 pointer | | | ||
| +----------------------+ | | ||
| | ... | | | ||
| +----------------------+ | | ||
+----------------------------------------------------------------+ | ||
``` | ||
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When a client (like Dart) wants to invoke a method on a COM object, it uses the | ||
object's pointer to access the VTable. The VTable contains pointers to each | ||
method, allowing the client to call methods using their respective offsets. The | ||
first method is accessed at offset 1, the second at offset 2, and so on. | ||
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The `IUnknown` interface is the base for all COM interfaces, providing methods | ||
for managing COM object lifecycles (like reference counting). | ||
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```plaintext | ||
+----------------------------------------------------------------+ | ||
| IUnknown Interface Memory Layout | | ||
+----------------------------------------------------------------+ | ||
| +-------------------+ +----------------------+ | | ||
| p --> | v-table pointer | --> | QueryInterface | | | ||
| +-------------------+ +----------------------+ | | ||
| | AddRef | | | ||
| +----------------------+ | | ||
| | Release | | | ||
| +----------------------+ | | ||
+----------------------------------------------------------------+ | ||
``` | ||
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COM interfaces can inherit from other interfaces. For instance, `IDispatch` | ||
inherits from `IUnknown`. It includes methods for invoking methods by name and | ||
retrieving type information. | ||
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```plaintext | ||
+----------------------------------------------------------------+ | ||
| IDispatch Interface Memory Layout | | ||
+----------------------------------------------------------------+ | ||
| +-------------------+ +----------------------+ | | ||
| p --> | v-table pointer | --> | QueryInterface | | | ||
| +-------------------+ +----------------------+ | | ||
| | AddRef | | | ||
| +----------------------+ | | ||
| | Release | | | ||
| +----------------------+ | | ||
| | GetTypeInfoCount | | | ||
| +----------------------+ | | ||
| | GetTypeInfo | | | ||
| +----------------------+ | | ||
| | GetIDsOfNames | | | ||
| +----------------------+ | | ||
| | Invoke | | | ||
| +----------------------+ | | ||
+----------------------------------------------------------------+ | ||
``` | ||
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The `IExampleCom` interface extends `IDispatch`, inheriting all its methods and | ||
adding its own: | ||
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```plaintext | ||
+----------------------------------------------------------------+ | ||
| IExampleCom Interface Memory Layout | | ||
+----------------------------------------------------------------+ | ||
| +-------------------+ +----------------------+ | | ||
| p --> | v-table pointer | --> | QueryInterface | | | ||
| +-------------------+ +----------------------+ | | ||
| | AddRef | | | ||
| +----------------------+ | | ||
| | Release | | | ||
| +----------------------+ | | ||
| | GetTypeInfoCount | | | ||
| +----------------------+ | | ||
| | GetTypeInfo | | | ||
| +----------------------+ | | ||
| | GetIDsOfNames | | | ||
| +----------------------+ | | ||
| | Invoke | | | ||
| +----------------------+ | | ||
| | GetMessage | | | ||
| +----------------------+ | | ||
| | GetSum | | | ||
| +----------------------+ | | ||
+----------------------------------------------------------------+ | ||
``` | ||
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[IDispatch]: https://learn.microsoft.com/windows/win32/api/oaidl/nn-oaidl-idispatch | ||
[regasm]: https://learn.microsoft.com/dotnet/framework/tools/regasm-exe-assembly-registration-tool |
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